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story: tricky's murder time will be harder than phobos, try again and again, start the hardest missions first; sleeper labs or the other one with tricky, the rush, science tower levels, etc, dont try to fight strong enemies in the timed missions get rid of the weak (and annoying) ones to avoid them swarming and to regain tac bar (example being agents)
this is the best tips i could come up with (even though i 100'ed the game)
After completing the final level, go to the building that's on the left side of the Nexus Tower, enter it and interact with a sword and you'll start a quest (the SFL-3 Eater, I think thats how it's called). And when you finish it you'll get a loudout that has a weapon that one-shots enemies and also an outfit that increases your corpus.
(I'm just saying this just in case you struggle with the harder missions.)
that's definitely the problem, thanks for making me realize
Rules of Madness:
1. Die
2. Have fun
"Is there a swarm of eggheads blocking your way?" then fear not if you have follow through and a slash weapon in your hand ( just be sure to hold shift to do it )
Hirelings having a crash with a enemy?, do a dash attack heavy or light doesn´t matter is a free hit to dizzy or knockdown ( plus saving mr dumb dumbs from dropping its weapon if they have melee ).
Be aggresive with guns since as you go, they become more common to find and not many enemy will try to dodge you anyways, get pick up leaping and you can just sprint + take it while being inmune to bullets.
When you can, give mandarangs a try after you unlock its disarm ability is literally a F!@? u to the enemy specially shield type and guns wielders ( stunmans being better later thx to shuriken arc ).
That's pretty much it