Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's one of the reasons why levels like Pit stop, Haunted house and The murder room feel so boring to replay (aside from lack of enemies variety in term of their purposes), the mission for those stages is to protect an objective/survive but the game only spawn like 3-5 enemies as max for some reasons, have a gun and u can snooze the entire stage.
I do use Not Enough Madness custom stage but it too different to the base game,which is why i asked this in the first place.
its a shame levels such slaughter time have over 100 enemies in an stage when only 10 come per wave
One of the hardest and most diverse custom missions.
I'd recommend this.