God's Trigger

God's Trigger

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Im Badman Apr 20, 2019 @ 7:11am
Mouse aiming at static screen
Its really bad that mouse pointer move with character on statis screen (boss fight, sniper level)
4 hours to beat story, some fun some wtf moments.

Not bad game but seriously crosshair should stay on screen where i aim with my mouse not keyboard. I know it makes game harder somewhat but its just not fun. More fun it is making higher combos etc not struggle with aim.
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Showing 1-7 of 7 comments
76561198866747229 Apr 23, 2019 @ 5:13am 
We never said that the game will be easy ;)
Glad that you liked it and would be grateful if you could leave some words in the review section as well ;)
See you in the contest ;)
Im Badman Apr 23, 2019 @ 9:55am 
I drop my review earlier. Positive Ofc. About topic my point is, that 90% of the game cursor are not moved with keyboard (movement) but at static screen sections (boss fights) it is. Its just not systematic. And in games like this its kinda important i guess.
Mr. Steal Yo Gear Apr 27, 2019 @ 2:35pm 
Your response to this thread is pretty shít m8. The controls are godawful, "We never said that the game will be easy ;)" ♥♥♥♥ controls aren't good difficulty. piss off, thank god for steam refunds.
Last edited by Mr. Steal Yo Gear; Apr 27, 2019 @ 2:35pm
Bottle of Acid Apr 28, 2019 @ 7:16pm 
Devs still living in 1990 where terrible controls are considered 'difficult gameplay'. Going to get a refund.
76561198866747229 Apr 29, 2019 @ 1:40am 
Guys, we clearly had some miscommunication going here.
While writing to the first issue we should have stated that after checking few similar titles we decided to go with our kind of solution - due to that we also added the option to tag the enemies so it could help in some difficult rooms

Above all thanks for all the feedback and we will carry this topic with the rest of the team but also please stay open minded.
Bottle of Acid Apr 29, 2019 @ 2:01am 
Once again solid controls are the foundations for all games. You dont make terrible controls for difficulty. Having good mouse aim is key to making a shooter. The issue is that we should not even be having a discussion on such a low-level issue such as mouse aim. Mouse aim needs to be fluid and responsive. Heck, look at Helldivers. Great aim, still difficult as heck.
Razmatus Jul 15, 2024 @ 5:28pm 
kinda late to the party, but the mouse pointing is downright bad during boss levels or those where e.g. you aim with a gatling... while I was doing fluid mouse movements, the pointer was moving as if the mouse had difficulty tracking, really weird... otherwise nice game, but this adds unnecessary difficulty
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Showing 1-7 of 7 comments
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