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i am at the 4th pro in Circuit mode.
Apparently clean landings are key - "sloppy landings can lose you like almost half your points".
Really not a fan of that design decision. Most games instead give you a multiplier for clean landings - rewarding you for clean tricks instead of punishing you for sloppy ones.
It is a small change, but I think a psychologically important one.
1800° Quadruple Corks are already happening in real life on a snowboard that goes for flat 540s to seen them with my own eyes. The proggresion goes on and we are talking about a game here it should be fun and a bit unrealistic thats the point of games...before you talk ♥♥♥♥ go do your homework. SSX had tricks that you seen a year or two ago and how old is SSX now ????
The game seems to be rating tons of stuff, and it seems to be fair if you try to ride realistically... It is almost like a real person judging your run.
It is certainly more involved than other games like Amped, where you could see your score ticker up live while holding a grab, clean landing - boom multiplayer x2, here's your score.
But it is also much more opaque for the player, though. It's often unclear what exactly it is looking for, which is frustrating in circuit mode.
I applaud your different approach to almost all aspects of a snowboard game! Keeps the genre fresh, and I think you have the right ideas, it just takes a bit to relearn everything.