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Lay siege to their castles or cities, during siege you have option of blowing down wall or using ladders. After your victory you will be the leader of a rebel faction, it will be named *Original Faction Name* Rebels.
Hope it helps, Good luck :)
To be King you have to play a serios of quests and join a faction.
and only Poland and Tsar work and if your polish you die.
The Polish one for example require you to take a city, after you take it you are rewarded with it which sound fare... But wait the next quest given to you by the king requires for you too leave Poland, losing your hard earned city and then side with the "Rightful Heir" of Crimea to gain their support against the cossacks and russia.After doing some quests for him and wiping out all resistance you then rejoin with the Polish for a crappy reward of 10000 Gold and a pat on the back, while your glorious leader refuses to give you back your fief or city.
Russia is slightly different as you do a few faction quests and all of a sudden the Tazar takes a dislike to you, you raise up in rebelion. Siding with a "Rightful Heir" and start taking castles, one of the vassels proposes that you could take "His" place as "Tazar/King" leaving you with the option of stabing him in the back or supporting him. If you decide to betray him you take over the rebel faction and he leaves your party, no fights or mess. You can also do this with all "Rightful Heirs" just before you win, chat to them and say you cant support them any more, they leave and you become faction head.
One way to abuse the game is that after a castle has been taken during the rebelion all "Rightful Heir" asks for your opinion you can decide who recieves (You can have each you awarded to you with no repocasions) the fiefs and castles, after rebelion is over they go independant and decide their self leaving your party to lead armies.
I'm playing the Russian (Muscovite if you want to be politically correct) storyline, and this is, in a nutshell politically correct. A few more things I have noticed:
I befriended the muscovites and got this quest by asking the Tsar (bad game logic here) "How can I earn fame and fortune?" although you might be able to find the Pretender (the false Dimitry) in the world and ask to take up is throne. I do not, however, remember where he is, other than he will not be in any city or fortress in the Tsardom. The Tsar pointed me in the direction of the "rightful ruler" and when I found him "suddenly turned against me" as Drunken Ninja said. I highly recommend if you want to undertake this lengthy quest, befriend as many nobles in the Tsardom as you can. That way, when the time comes to rebel, chances are more will join your side, making the conquest of the Tsardom easier.
As you push the rebellion forward, as Druken Ninja says, "one of the vassels proposes that you could take 'His' place as "Tzar/King'." I highly recommend doing so, as unless you are keeping all the castles/fortresses for yourself, he won't be too happy if you are dividing the spoils evenly (he wants them all). He does not leave your party at that moment, however, only after you complete the rebellion and eliminate the Tsardom. I don't remember exactly what happened, but the false dimitry left my party and the one city I gave him (which is part of my kingdom) won't let me enter anymore, and I am the Tsar. Good riddance I say, but this a choice for you to make :)
So the more nefarious player may support the "Rightful Heir", claim all spoils of war for self, ba the one needed to pacifie the "Rightful Heir". You will have a ready made kingdom easily, renounce your alliegience, he will declare war on you but with one city this should be a fairly straight forward campaige. After he is defeated convince "His" generals to side with you, give them land as ruling multiple castles and fiefs may seem fun at first but unless you use cheats you will lose them fast.
If you still wants to maintane control of cities and castles, at least give up the fiefs as they will proberly get burned down. Remember you still need armies and may quickly lose those new lands fast with out a backing nobility/generals to compliment your forces. Fiefs will attracts them without you giving up cities or castles, Win win as fiefs are crap. Easily burned down, during war time, resulting in a constants loss of income.
Remember a City/Castle is for life, offering a constant income... Unless it gets taken or is sieged :P
This happened to me and my castle (capital) was in the middle of the map!
Anyway I kept playing and captured Baryiee because I was running out of money. I need to transfer my capital but I need to find some velvet somewhere..
My renown is over 1k but I had a lot of dishonor from early attacks (I was never part of any enemy faction and attacked a village at the start of the game for money - every time I raze a village I lose honor though kings can go to war and raze them without honor loss which I don't get).
So my honor was screwed and no one would trust a peace agreement with me. I have captured and set free over 200 troops now (+1 honor per troop but you need to speak to them all individually which is a real pain). And from releasing the Lord's instead if executing them gives +1 right to rule which seems to be like an OP version of honor.
Finally Sarranid have made peace and I have a truce with the Nords. The rest are demanding 20-30k for 20 days if peace which I can't justify.
I'll keep taking cities with my 50 strong army (manhunters with maces that crush through shields and they're all mounted and upgrade to elephants with 230 charge damage). But it's looking good!