Citadel: Forged With Fire

Citadel: Forged With Fire

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Astro Aug 27, 2018 @ 9:36pm
Are 1)critical bonus damage 2)Critical Chance and 3) Additional Damage %?
Are 1)critical bonus damage 2)Critical Chance and 3) Additional Damage %?
Please Devs, I really would like to know and I bet 90% of your population would like to know that too.
Thanks
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Showing 1-14 of 14 comments
JcFreakEd Aug 27, 2018 @ 11:08pm 
its critical chance
Astro Aug 28, 2018 @ 12:31am 
Yep I think critical chance has to be % but the other two?
rjmann8 Aug 28, 2018 @ 2:24am 
Crit bonus damage means crits do more damage. Additional damage is additional base damage.

So if you have an item with all three, you do more damage, you are more likely to crit, and your crits are a bigger boost to the damage done.
Astro Aug 28, 2018 @ 9:02am 
Yes Rjmann I get that but I don't know if that is in actual damage points or in %.
So for istance I do 1000 base damage, then I have on my weapon additional damage 20, and critical bonus damage 10. Do I do in total 1020 base damage and 1030 crit damage or those 20 and 10 are actually 20% more base damage and 10% more crit damage?
Most likely additional damage is just a flat extra damage points but critical bonus damage which is usually not a lot I wonder if it's %.
KonetoGaming Aug 28, 2018 @ 11:04pm 
Originally posted by Sat:
Yes Rjmann I get that but I don't know if that is in actual damage points or in %.
So for istance I do 1000 base damage, then I have on my weapon additional damage 20, and critical bonus damage 10. Do I do in total 1020 base damage and 1030 crit damage or those 20 and 10 are actually 20% more base damage and 10% more crit damage?
Most likely additional damage is just a flat extra damage points but critical bonus damage which is usually not a lot I wonder if it's %.


basicly its more random then that :d sure the critical chance = the % chance you can crit on somthing

but additional damage / critical damage are 2 things apart
in other games we got additional damage as enchantments which makes the damage
of any phy weapon higher by the amount of additional damage lets say

you got 1000 damage + 10 additional damage it works like 1000~1010 hitting between those numbers

critical bonus dmg on the other hand works like this

you got 1000 damage + 10 critical bonus damage your critical damage will be 1000~1020 between those numbers all random

thats what i know so far from rpgs mmos and other games fantacy combat related :steamhappy:

but besides that your own weapon dmg goes random too so yea no1 can rly calculate
between which numbers you will attacking and how much you will damage your opponent.
Last edited by KonetoGaming; Aug 28, 2018 @ 11:05pm
Astro Aug 29, 2018 @ 12:38am 
so critical bonus damage it's not a %? If I have +10 it's around extra +10 or it's 10% of what I do?
It would be nice if a Dev would just pop in and clear this, for sure, for us.
Last edited by Astro; Aug 29, 2018 @ 12:41am
King Of Hell Aug 31, 2018 @ 3:45am 
additional damage just gives you flat damage. so if u have 200 damage and get 20 additional u'll just have 220. skills scale on damage so if skill has 100 damage at 100 it will have 200 at 200 and so on. not sure about crits.
Astro Aug 31, 2018 @ 11:52am 
Thanks King, yes additional damage seems flat damage to me too, who knows about Critical Bonus Damage, and I wonder why Devs don't explain this or put a stupid % next to it.
Blue Isle Deanna Aug 31, 2018 @ 12:15pm 
Crit Chance would be the probablity of you making a critical hit on an enemy, where as Crit Bonus Damage would increase how much damage the critical hit does. So if a spell does 100 dmg and a critical hit does 150 dmg, for example, having higher critical bonus dmg could push it to like 200 or whatever the stat amount rolled is.
King Of Hell Aug 31, 2018 @ 1:12pm 
Originally posted by Blue Isle Deanna:
Crit Chance would be the probablity of you making a critical hit on an enemy, where as Crit Bonus Damage would increase how much damage the critical hit does. So if a spell does 100 dmg and a critical hit does 150 dmg, for example, having higher critical bonus dmg could push it to like 200 or whatever the stat amount rolled is.
you still havent explained it, is the base crit 150% and the extra crit is extra % or extra crit damage is flat bonus?
Astro Aug 31, 2018 @ 3:30pm 
he meant that critical bonus damage is just flat damage not %
King Of Hell Aug 31, 2018 @ 10:55pm 
Originally posted by Sat:
he meant that critical bonus damage is just flat damage not %
i would still like it to be confirmed. whats the base crit chance, whats the base crit bonus and is it flat damage bonus or % crit bonus. also what is magicfindpercentage percentage, first of all how it works exactly and why isnt the name changed already? :D
Last edited by King Of Hell; Aug 31, 2018 @ 10:56pm
Astro Aug 31, 2018 @ 11:23pm 
I feel you man, I have been asking these questions for a month. I just talked to a Dev on discord. Critical Bonus Damage and Additional Damage are flat damages and Critical Chances is a %.
King Of Hell Sep 1, 2018 @ 1:45am 
Originally posted by Sat:
I feel you man, I have been asking these questions for a month. I just talked to a Dev on discord. Critical Bonus Damage and Additional Damage are flat damages and Critical Chances is a %.
and the base crit? whats the base crit multiplier 2x? or 1.5x? also is the crit damage calculated after armor calculation or before?
Last edited by King Of Hell; Sep 1, 2018 @ 1:46am
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Date Posted: Aug 27, 2018 @ 9:36pm
Posts: 14