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Once you finish the story line, even the dead companions will come back. The catch is that depending on their feelings about you, they will start traveling the taverns so that they can rejoin you, or will start adventuring for themselves, i.e. will be lost to you forever.
In my most advanced play-through, I found Asbjorn and Solveigh in taverns, and recruited the former. The latter is poison for the party, so I let her be. Bodo came back from the dead and showed up in a tavern, and I recruited him as well. They all had 30+ relations with me. Everyone else I had lost (and killed) during the story line became an adventurer, giving me a chance to kick their аssеs again and again. Basically, if they like you when you lose them, you'll have a chance to recruit them into your party again.
In my experience, you can have a stable eight companion party, and a few dynamically stable nine or ten companion parties. I think the latter is too much trouble. I usually go with those eight: Asbjorn, Beda, Bodo, Brunhild, Ceawlin, Clovis, Dwywei, and Morgant.
Apart from that thanks for the answers. =)
I usually go for 9 or 10 depending on what module I'm playing but this is my first proper go of VC so I wasn't sure how it worked.