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Quarters can be placed anywhere on the map. I think it's accessed through the "camp" menu, but it's been a while.
"Quarters" has its own button, I believe, and you can have as many as two field camps going at any one time.
OP, if you are about to take on this quest for the first time, save your game. It is brutally linear in that you are forced to do something very specific (without any clues or prompts) in order to advance the storyline.
I haven't done it in a long time, so hopefully it works differently nowadays? Once upon a time, the player had to go to a specific (and very tiny) place in the wall in order to "escape"...a heated situation.
There are quite a few threads in here about this particular quest.
Rather, it gives critical information about a frustratingly linear quest in an otherwise, wide open world.
No doubt the developers would consider my comment as "ruining their fun", but players deserve to know that they are about to be messed with.
If it makes you feel better, I'll redact my non-spoiler.
I was able to finish it without spoilers, since I did it before reading this :D
Another question: I am holind a village in Mide and the king decided to declare war on Wessex. Yet no one is taking the ships across the irish sea to get any action. Is it basically going to be nothing going on forever? The AI can be frustrating this way
But yea, it's rare that any faction captures significant territory on another isle.