Mount & Blade: Warband

Mount & Blade: Warband

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D55 Jan 31, 2019 @ 9:54am
Villages and what units can be recruited (can it be modded?)
Example of my problem is this:
Go to a village to recruit,it gives me norse troops (this is good) i go off and come back to the same village a while later,i go to recruit and i get friese* troops (this is not good)

It seems to revert back to the troop type of who previously had control,i should add i had just taken the town connected to the village when i got norse troops and the second time when i went back i had control for several financial turns.

The explaination out the way im interested to know if i can mod the text files so that i get my religions troops?
I appreciate areas will differ for Christian troops but as i just want pagan troops im hoping theres a solution
Last edited by D55; Jan 31, 2019 @ 9:55am
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Hooded Horse Jan 31, 2019 @ 10:28am 
Frisia and Northumbria recruiting is special. Towns/castles gives the occupying power troops (Norse), while villages are mostly populated by the conquered people and so have a 75% chance of giving troops of the conquored people (Frisian or angle).

Conquest does not change what troops a center gives at all. However, that is an optional tweak you can enable using the VC Tweaks Tool—the downside is the Tool is still at VC 2.036, unless you use it combined with Balance Mod, which updates it to VC 2.044. There is also a text edit, but it may be outdated at this point.

You can also change anything you like about recruiting probabilities by editing the .py files. You can find vanilla VC .py files for download at the game website (look for the module source code download), you will just need to follow the tutorial at the Taleworlds forum to get things ready to compile. Alternatively, VC Tweaks Tool comes ready to compile. Recruiting is split between a couple of locations depending on type of center, but once you find the village recruiting code it would be fairly simple to alter Frisia and Northumbrias special behavior to whatever you like.

For what it’s worth, I think the Frisian and Northumbrian special recruiting behavior is pretty cool and immersive. Even if you are a pagan character, if you are part of the occupying force it makes sense you will be forced to rely a bit on the less than ideal locals to supplement your ranks. But to each his own. :)
Last edited by Hooded Horse; Jan 31, 2019 @ 10:31am
D55 Jan 31, 2019 @ 10:38am 
I Will keep playing as is as i get what you mean by immersive,im going to try convert as much as i can too pagans and see if that makes any difference,so far all its doing is slowing my progress which isnt a bad thing as i dont want to be going from one seige to another.
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Date Posted: Jan 31, 2019 @ 9:54am
Posts: 2