Mount & Blade: Warband

Mount & Blade: Warband

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oOMeowOo Jun 13, 2017 @ 4:16am
Characteristics of Arrows
Hey,
maybe someone found out waht is the particular difference between "piercing Arrows" and "Bodkin Arrow" besides bonus damage.
I tested them at my companions with heavy mail but couldnt find a difference. Also at short range there is no difference in the ballistic curve.
Anyone has some relevant facts? Thx in advance.
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White Knight Jun 13, 2017 @ 8:13am 
No relevant facts but I can offer some basic common sense.

At short range, there would be no significant differences in the arrow's trajectory. At longer ranges, the heavier Bodkins would tend to fall short in comparison with the lighter Piercing arrows.

Each type of arrow was meant for different purposes. Bodkins are flesh rippers designed to do horrendous damage going into a person (or animal's) flesh and then doing even more when it comes back out again. Hunting and unarmoured opponents are ideal for these bulky missiles. Piercing arrows are sleek and light, go further and do less damage. They are more accurate and have a better chance of breaking through the links of an enemy's chainmail.

Also, different arrows can do different types of damage, like piercing vs. cutting or whatever. This means they will affect different armour types, doing more or less damage vs. specific troops types, etc.

For game purposes, unless you are Robin Hood, making head shots at extreme ranges, it basically comes down to raw damage.
Tuidjy Jun 13, 2017 @ 9:02am 
Are you asking about real life or about the game?

In game, there is no difference. Projectile speed and the effect of air resistance are a function of the bow, not the arrows. The most important thing about arrows is how many fit in a quiver. In most mods, damage bonuses are trivial. In Native, for example, the bonus of undamaged arrows varies from 1 to 3, i.e. by 2, which is nothing. In other mods, projectile bonus can swing much wider, with +20 quarrels available in Perisno, for example.

One of the changes I hope to see in Bannerlord is projectiles that define damage type, air resistance, drop off, etc. But as it is right now, they do not.

As for real life, I am afraid that White Knight got it wrong. Bodkin arrows are piercing arrows, designed for defeating mail. Flight arrows are for distance, broadheads are for scary damage to unarmored opponents, etc.
Last edited by Tuidjy; Jun 13, 2017 @ 9:04am
White Knight Jun 13, 2017 @ 9:07am 
Originally posted by Tuidjy:
As for real life, I am afraid that White Knight got it wrong. Bodkin arrows are piercing arrows, designed for defeating mail. Flight arrows are for distance, broadheads are for scary damage to unarmored opponents, etc.

Yikes! That is a shameful error in this place:( You are entirely correct, I clearly did confuse Bodkins with Broadheads.

I think I'll just blend back into the crowd and look at my shoes for a while.
oOMeowOo Jun 13, 2017 @ 11:47am 
thx for the answers. Of course the question was asked for the game. Because what difference should percing arrow and bodkin arrow have? In vanilla VC they are doing the same amount of damage. Piercing arrows cant be bought at the vendor only found at archery troops looted. So I thought they could have more percental armor penetration for example.
gameplay wise the bodkin arrows wiegh 50% less than the armour piercing
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Date Posted: Jun 13, 2017 @ 4:16am
Posts: 5