Mount & Blade: Warband

Mount & Blade: Warband

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Any good mods that include dungeon crawling?
So basically that, any mods that include dungeon exploring where i can get loot or stuff like that?? Doesnt have to necessarily be medieval themed, im not picky.

I've been playing Struggle of the Iliac Bay and i loved it and i loved the armors and graphics and combat and everything, but its crashing SO much it's insufferable and i wanna try out other stuff
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That is something I've been yearning to see for the longest time now. Seems to be a sorely undeveloped concept in the modding scene for reasons I can't articulate.

I think the closest you get to that are the lair assaults, which are mechanically like a mini dungeon-crawl but in open spaces. Though not frequent enough or fleshed out to the point it would qualify as dungeon crawling. At least I wouldn't designate it as such for those seeking that style specifically.

There does exist some really good foundations for that aspect in mods like PoP in reference to the fact it actually has discoverable mines location which could have served as a perfect segway into dungeon crawling or at least a vague representation of it.

That particular avenue of design you speak of is imo one of many conceptually great ideas that the game or modding community never realized, And it really makes me sad.

If you find yourself enjoying core aspects of gameplay but just want to scratch that extra itch, you might be able to tweak the game or mod so that lair's spawn more frequently or similarly give better rewards. The user Gsstar might be of some assistance there.

As for something truly dedicated to the idea of dungeon-crawling, nothing really comes to mind.
Warsword Conquest has dungeons
Originally posted by spaceweezle:
That is something I've been yearning to see for the longest time now. Seems to be a sorely undeveloped concept in the modding scene for reasons I can't articulate.

I think the closest you get to that are the lair assaults, which are mechanically like a mini dungeon-crawl but in open spaces. Though not frequent enough or fleshed out to the point it would qualify as dungeon crawling. At least I wouldn't designate it as such for those seeking that style specifically.

There does exist some really good foundations for that aspect in mods like PoP in reference to the fact it actually has discoverable mines location which could have served as a perfect segway into dungeon crawling or at least a vague representation of it.

That particular avenue of design you speak of is imo one of many conceptually great ideas that the game or modding community never realized, And it really makes me sad.

If you find yourself enjoying core aspects of gameplay but just want to scratch that extra itch, you might be able to tweak the game or mod so that lair's spawn more frequently or similarly give better rewards. The user Gsstar might be of some assistance there.

As for something truly dedicated to the idea of dungeon-crawling, nothing really comes to mind.
Yeah probably going with a purely or mostly dungeon crawling mod would be kinda insane to think about, from the mods i've played so far i dont think any have done it as well as Struggle of the Iliac Bay. Then there are others like that one fantasy mod where you were able to ride spiders and wolves but honestly the rewards were insanely tedious to get and the dungeons were boring and simple, but sadly that is how many mods that AT LEAST have some dungeons tend to look. Not asking for Skyrim levels of dungeoning but SotIB had many dungeons even if some were simpler than others and i ended up really enjoying this sort of play style as it broke from the monotonous gameplay of having to always have a giant army and invade nations and whatnot and now you can just finally just enjoy the combat of Warband with the exploration of more traditional RPGs which is something i've been craving for a while.
Originally posted by Comestibles:
Warsword Conquest has dungeons
Gonna check that one out, havent played it yet but seeing it's from Warhammer im pretty sure it's gonna be really interesting haha
Hmm, I didn't even know WSC had dungeons despite playing it years ago. I couldn't really connect with that mod in terms of overall appeal, so I never got to sample those dungeons.

It's true, you really can't have everything lol.
Vasnar, Illiac Bay, Viking Conquest and Warsword are the only ones I know of OTTOMH.

Suvarnabhumi Mahayuth has chests stacked with loot hidden in most major cities, and they're very well hidden.

Gloria Sinica has mini-missions, which are entertaining for awhile. Sometimes you can find a chest with base loot in them as well.

Also, using WSE2 will alleviate the majority of your crashing. Believe me, it's worth it.
Last edited by ᵉʳᵍᵒ; Feb 17 @ 10:20pm
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