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Keep your army facing the enemies' and the archers protected by the infantries using the tactical map (default Backspace button, you can control your army using your mouse in this screen. Be aware the game is not paused while you do this, so find a place their range attack can't reach you. You may close the map by pressing backspace again.). Stay somewhere close to your main army and try to find a window where you can quickly maneuver to the side of the enemies before the bulk of them can react. Once they get bogged down with your infantry, charge your cavalry into the side of the enemies. Disengage your cavalry when you feel the momentum have lost and charge again from a distance.
The AI is pretty dumb, even the smart AI lords are vulnerable to this kind of attacks because they generally march in a single or double file. And because you maximize your time fighting the enemy while minimize the time they can reach you, your character has a much higher chance to survive the battle
With a higher level character, one that has either the armor to avoid being staggered or the speed to avoid being hit after he hits, you can do unrealistic things like cutting down dozens, even on the highest difficulty.
There are different ways of achieving that: using a high damage two-handed sword that is still fast enough to control the enemy numbers, running backwards with a really long polearm, etc...
Still, unless you are in a siege, there is simply NO REASON WHATSOEVER to fight multiple enemies on foot. So do not do it, unless your horse has been killed, and even then, try to get on a horse, or to join your line.
NONONONO obi wan... get of your horse, pull out your lightsaber, use the force and throw your horse at the enemy, than force your archers into the air so they can shoot and cut up the bad guys like droids...
Remain unmounted, at a distance from the battle, and order your troops to do the fighting for you... :)
In order to wade into the fray on foot and to fight multiple enemies, you need very good armor, good hp, good strength, good agility, good run speed, very good weapons, good weapon proficiencies and lots of practice at melee combat... These are not things you will normally have in the early game. Therefore, in the early game, don't even think about it...
Warband is not like many RPG games where you boost your stats until you can slaughter entire armies, naked. (You naked, not the enemy..) When you gain a level and decide to increase your hitpoints by putting in one point of strength, what happens? You get an extra hitpoint... Big deal. In fact, nobody cares about that extra hitpoint. While it could mean the difference between getting knocked out or not, it's not likely to be a factor. But, that extra strength might give you access to better armor or weapons and THAT matters a great deal.
Warband is not a game where your base "stats" will determine victory or defeat. It comes down to gear and skill, both which acquire time to accumulate. Even with the best gear available, though, low combat skills or weapon proficiencies can doom you, too. When you put a skill point into "Power Strike", that gives you an 8% increase in damage. That's huge. A point in "Weapon Master" lets you increase your Weapon Proficiencies which can add up to obscene amounts of damage. Ever fight a Lord, one on one, on the battlefield? They're tough and, unless you're tough too, they will eat you.
The point is this: Warband's difficulty level is not based on the player's primary stats, but is based on how the player advances their character in other ways. (Warband enemy units, individually, do not "scale" in difficulty with the Player. Though, some other things may.) A high-level unit doesn't change from Day 1 of a player's game through Day 500. It is always the same, maxxed out primary weapon proficiencies and hit points, whether your Level 1 or Level 40. But, encountering and fighting that unit type on the battlefield is surely different from Level 1 through Level 40 for the player, as the player accumulate skills, armor, weapon proficiencies and weapons. A Nord Huscarl will beat the snot out of you on the battlefield if you're Level 1. But, if you screw away your skill points and weapon proficiencies and don't pay attention to your armor and weapons, they'll still beat the snot out of you at level 40, though it might take them a few more swings to do it.
If you're determined to jump into a blender made from angry flying steel, you'll need good protection, first. You have to live long enough to be able to swing. Next, you'll need a good, fast, weapon. Maces and axes are good, too, since they can overcome shields and you're likely to face a number of them. But, unless you have the necessary Skills and Weapon Proficiencies to stand toe-to-toe with multiple enemies, you are going to die. (Get knocked out.) I have played probably thousands of hours of Warband and am a competent melee'er. However, I would not be so foolish to think that, as a low-level character, I'd be able to survive for very long in the middle of a melee. At low levels, your units, the ones in your army, fighting beside you, are likely better skilled and geared for the fight than you are, even though you're they're commander!
At low level, go ahead and get some licks in, but spend more of your time directing battles than you do throwing yourself into the middle of a furball. Once you get some good protection, then you can start being a bit more brave. Eventually, you'll have enough experience to know what sorts of combat you can manage and what sorts it's best to stay away from.