Mount & Blade: Warband

Mount & Blade: Warband

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do enemies scale with level?
because these ♥♥♥♥ers are harder than that banana in your pocket.
Last edited by Coconut Cream; Sep 24, 2014 @ 9:33pm
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Showing 1-15 of 23 comments
It seems so, yeah...
Even harder now than before.
Axios Sep 25, 2014 @ 2:46am 
I'm confused by what you are asking... I assume your talking about native? In which case enemies do not scale with your level. A swadian knight will have the exact same stats as he always does regardless of whether your a level one peasant or a level 30 king.

What CAN change is the size and compositions of armies, though this is mostly due to circumstances in the game world rather than your level. I believe the one thing which is effected by your level is the size of bandit parties (though this may be a mod feature rather than native). The higher level you get, the more goons bandit parties have to throw at you.
Asphe Sep 25, 2014 @ 2:52am 
Originally posted by Nalaholic Origibro:
because these hipsters are harder than that banana in your pocket.

No. But the number of enemies (actually, the maximum party size of bandit parties do). Because you cheated your level too high (62 and up), you can cause the bandit party size to reach hilarious levels. 2000, 10000... you ought to edit your character at least once just to see this ^-^.

Non-bandit parties... no so much. The most relevant factor is rank (it's' good to be the King, +X to party size), role (Marshal? Here's +Y to party size) and fiefs (My Lord? Every village under your control has sent you their idiot).
Neme Sep 25, 2014 @ 3:35am 
Originally posted by Nalaholic Origibro:
because these ♥♥♥♥ers are harder than that banana in your pocket.

err what banana, I'm just happy to see you :)
I've seen equipment upgrading on my swadian knights, so I'm assuming it would be the same on the enemy side, no?
Coconut Cream Sep 25, 2014 @ 8:11am 
Originally posted by Asphe:
Originally posted by Nalaholic Origibro:
because these hipsters are harder than that banana in your pocket.

No. But the number of enemies (actually, the maximum party size of bandit parties do). Because you cheated your level too high (62 and up), you can cause the bandit party size to reach hilarious levels. 2000, 10000... you ought to edit your character at least once just to see this ^-^.

Non-bandit parties... no so much. The most relevant factor is rank (it's' good to be the King, +X to party size), role (Marshal? Here's +Y to party size) and fiefs (My Lord? Every village under your control has sent you their idiot).
10,000 soldiers? If it was all at once I would be impressed!
Sohei Sep 25, 2014 @ 12:08pm 
Originally posted by Nalaholic Origibro:
10,000 soldiers? If it was all at once I would be impressed!
Go ahead and try it - just be aware that it often causes the game to crash.
JtDarth Sep 25, 2014 @ 12:55pm 
Originally posted by jml:
I've seen equipment upgrading on my swadian knights, so I'm assuming it would be the same on the enemy side, no?
You arent seeing equipment upgrading, you are simply seeing different knights. The troops draw from a equipment pool decided upon in the game files, and can end up with different armors and weapons on the same troop type.


Originally posted by Sohei:
Originally posted by Nalaholic Origibro:
10,000 soldiers? If it was all at once I would be impressed!
Go ahead and try it - just be aware that it often causes the game to crash.
Yeah, especially with Blood and Steel + battle sizer. 3000 bandits versus one guy on horseback at like 3 frames per second lol.
C4Warr10r Sep 25, 2014 @ 1:30pm 



Originally posted by DarthNachoz:

Yeah, especially with Blood and Steel + battle sizer. 3000 bandits versus one guy on horseback at like 3 frames per second lol.

Interesting. Being new to this game, I never knew that scaling up in level increased the size of bandit parties. What a fool I am! I just thought they were getting larger because I was forever at war in my last game and didn't have time to keep chasing them down and destrying their lairs.

Also, I keep getting bandit parties of miniscule numbers along with the large ones (usually 65-70 at level 34, as opposed to 5-10) Do you know anything else of the mechanic that governs them? Do they just grow over time? What effect does destroying their hideouts have and for how long? Does prosperity affect the presence of bandits? They seem to show up more often in times of war.

These are all questions I cannot answer for myself and which are not answered satisfactorily in any wiki that I've found. Short of delving into the INI files, a task I am loathe to perform, especially as someone who knows virtually nothing about Steam, I cannot answer these questions myself. Might you have an inkling?
OldMemes.biz Sep 25, 2014 @ 1:44pm 
There's no stat scaling, and I'm glad that there isn't. Many games that use scaling end up getting wonky at higher levels where scaling somehow gets messed up and enemies can scale improperly thus creating super mega omg wtf boss level characters out of what should be trash mobs.
JtDarth Sep 25, 2014 @ 2:40pm 
Originally posted by C4Warr10r:
Originally posted by DarthNachoz:

Yeah, especially with Blood and Steel + battle sizer. 3000 bandits versus one guy on horseback at like 3 frames per second lol.

Interesting. Being new to this game, I never knew that scaling up in level increased the size of bandit parties. What a fool I am! I just thought they were getting larger because I was forever at war in my last game and didn't have time to keep chasing them down and destrying their lairs.

Also, I keep getting bandit parties of miniscule numbers along with the large ones (usually 65-70 at level 34, as opposed to 5-10) Do you know anything else of the mechanic that governs them? Do they just grow over time? What effect does destroying their hideouts have and for how long? Does prosperity affect the presence of bandits? They seem to show up more often in times of war.

These are all questions I cannot answer for myself and which are not answered satisfactorily in any wiki that I've found. Short of delving into the INI files, a task I am loathe to perform, especially as someone who knows virtually nothing about Steam, I cannot answer these questions myself. Might you have an inkling?
It's been a while since I poked around in the code, but as I remember, the level of your character affects the max sizes of the bandit parties, not necessarily the minimum sizes. It also doesnt purge existing bandit parties, which could be why you are seeing smaller groups at higher levels. As far as the hideouts go, they effectively 'spawn' bandit parties, which means that destroying one while reduce the spawn rate of bandits in that region until a new hideout is established. The bandit parties also (and this is pure speculation) appear to grow over time.
That aside,you do get more bandits during periods of war, because the only groups that attempt to control their numbers are the player and the lords. If both of those parties are busy with other things, than the bandit populations will increase because the bandit parties arent getting killed.
Sohei Sep 25, 2014 @ 3:00pm 
Many of the bandit hideouts seem to have a few set spawn locations and will immediately spawn at another one of the set locations as soon as you raid the hideout. Some other hideouts appear to be on a timer and will reappear after a set time - perhaps a week or so.

It takes a while for a hideout to generate more bandits though so there will still be a slight drop in local bandit parties for a short time if you get rid of a hideout. It is impossible to permanently get rid of all bandits in an area.

Prosperity has no effect on bandits - it is the other way around. Bandits can reduce prosperity by attacking caravans and villagers.

As others have stated, the size of bandit parties is related to the level of your character. This makes the level cheat pretty much pointless. A better way to cheat is to use the export and import character feature and edit the character file manually.

By the way if you want to see an example of someone taking on a large group of bandits check out this old video of Reformist playing the Phantasy Calradia mod (the fun starts at 10:13):

http://youtu.be/yafKuJtr4ek?t=10m13s

In this case he got ambushed when entering a village and had to fight them off by himself. Fortunately he had some spells to help him out but it was still a pretty hairy fight.
Last edited by Sohei; Sep 26, 2014 @ 1:47am
C4Warr10r Sep 25, 2014 @ 6:28pm 
Thanks Nachoz and Sohei! Very informative stuff, even if Nachoz left out Manhunters as a group that controls bandits ; ) I'm just going to assume he did so because they appear to be all but ineffective at the task.

Don't laugh, Sohei, you put an extra period in that link and Norton flagged it as a runtime error :p Still, that was a pretty good video. Reminds me of when I engaged the entire Nord Warhost thinking that the game would give me at least a few dozen troops to whittle away at them with. It did not. It gave me half of my companions and that was it.

Longstroyshort, it all came down to my horse and my lance running circles around the foot as they hurled axes, spears, and harsh words at us before picking them off one by one with couched lance charges. That battle took like four frelling hours. I suppose I should be thankful it was Nords and not Rhodoks or anyone else who could have shot me down.

Well, thanks to both of you for the info. See y'all around.

DarkFNC Sep 9, 2015 @ 8:40am 
would anyone know how to remove this bandits scale with levels type thing from the game?
JtDarth Sep 9, 2015 @ 8:57am 
Originally posted by Dark(mlogalbo)):
would anyone know how to remove this bandits scale with levels type thing from the game?
It would require modifying the games code through the module system. I'm sure that there are some people out there that could tell you exactly what to modify, but certainly not me. You'd be better off asking that type of thing on the talesworlds forum.
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Date Posted: Sep 24, 2014 @ 9:33pm
Posts: 23