Mount & Blade: Warband

Mount & Blade: Warband

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Being a vassal or being a mercenary?
Yo.

I'm trying to decide what is more beneficial. I have the renown to swear allegiance but I'm enjoying the mercenary income all the same.
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Showing 1-15 of 20 comments
Chikuwu Sep 13, 2014 @ 8:12pm 
well, as mercenary, you dont get to enjoy the rents of a village, neither the loots of war. those tend to be my most moneyish parts.

But meh, i never did single time become merc since i always went solo till i was level 20, then, captured a castle/town for myself and then make an faction myself.
Nolo Contendere Sep 13, 2014 @ 8:22pm 
could just be me, but you get more income from being a vassal than being a merc (since you really only get an income to support 90% of your army's wages i believe). it's been a while since i was a merc though.
Honestly? The fief they will give you will either be:
1)Incredibly far away from any town and thus the poorest in the faction
2)Just recently raided and thus be the poorest in the faction

The trick is, to time your allegiance swearing so that an enemy lord JUST raided a village that's either not usually raided/right beside a town center.
Sure you go by a week or two without any rents BUT these villages are usually a lot safer AND a lot richer in comparison to ones on the border/ones far from a town center.

Some mods will tweak mercenary wages, which will make mercenary work very lucrative: If you run around with an almost entirely mid-elite army than troop wages can easily go above 2-3k even reaching 5k+. Which is far higher than any one single village will give you. I'm not sure if it pays 90% in Native, but I may be wrong it's been a long time since I testing mercenary in Native, I thought it just gave a flat rate based on your troops/party size.

Getting your own village though will help as it allows you to concentrate on it for recruits, as getting a high relations with another lord's fief may cause negative relations with said lord.
larsa Sep 13, 2014 @ 9:23pm 
be vassal sucks go kill the arabs take some castle and town of them they die easy :)
Fire and Glory Sep 13, 2014 @ 11:41pm 
Being a vassal pays a lot better in a long run.

But being a mercenary gives you a lot of freedom,kings won't begrudge you for joining up with one of his enimies once your contract is over,and when your mercenary contract is over you can catch a break,get some new recruits and train them up to mid tier to prepare them for war,while being a vassal means you generally can't get a break until your kingdom is at peace with everyone. (Which is rare and doesn't really last long.)

If you've got the troops for it,go vassal,otherwise,be a mercenary and take a lesiurely pace through the game,also lord missions get a lot tougher and somewhat less frequent,
Top Bloke Gman Sep 14, 2014 @ 1:42am 
I am using PoP and with 96 troops I get 1.5k profit each week.
I get spoils of war but only scraps. Scraps can be good if the army crushed is good. (A spawned army or several vassals together)

If I engage the fight and I have vassals aiding me, I get dibs on all the loot.
Last edited by Top Bloke Gman; Sep 14, 2014 @ 1:43am
Miiiiiiiiiiiiike Sep 14, 2014 @ 2:51am 
Depends what you want out of the game, but I feel that being a mercenary is a waste of time, and becomming a vassal is much better.
C4Warr10r Sep 14, 2014 @ 4:14am 
Depends on you but I vote for "be your own faction." The nobles in this game are complete twits, I'm never following any of them ever again.

Let's begin with King Yargolek, who famously held a feast at Reyvdavin while nearly nine-hundred enemy men looted the surrounding villages, went north, and sacked Curaw. I tried to tell him, but he said he had other affairs to attend to. I asked him what he and his men were doing, and he seemed content with attending a feast, insisting that we should all partake unless there was an emergency. I serioursly thought he was about to tell me that I should have been there ten years ago when the nation was beset by a blizzard of sharks.

Granted, that one was a bit of my own fault. I forgot that the Vaegirs are basically Russsians so they have to lose half the country or more to start thinking seriously about war. Some of it is just the game, though. Jarl Gundur, marshal of the Nordic armies, rallied the banners during the first great war against Swadia. All answered the summons and we assembled a mighty host at Jelbegi castle. Our first mission; to go to the far northwest of our own kingdom, to Cheblek (or whatever) castle to gather more men because the Jarl forgot to bring his own.

Didn't turn out to be such a great war after all. It was pretty much just me and the castle garrison fighting a series of desperate sallying actions and seige defenses until we were overrun and massacred. The Nords sued for peace, I lost my fife of Ambean, and King Ragnar decided to hold a feast.

These are just a couple of examples to show you what you're in for if you swear fealty. The pointless summmons and idiotic campaigns never stop. Should you manage to take a castle for yourself, it will likely be awarded to some fool who will lose it a week later. Better to just take the castle and hold onto it with a hundred elite troops or so, preferably while the former owners are at war with somebody else.

Anyway, that's my opinion. Go freelancer all the way. You make more money than you would as a mercenary just doing the old spice run to Tulga, which has additional benefits in itself. Your character may not be a real man, but they can still smell like one.
PeruvianCoke Sep 14, 2014 @ 4:41am 
Vassal of course, you can be granted with a Town which can give you over 2000 of income and not to forget all the villages, castles and more towns you can get, but i tend to make my own kingdom if i have enough money, i get like 10.000 a week and i just have 2 towns,3castles and some villages, so its still a relative new kingdom
'The Threat' Sep 14, 2014 @ 6:37am 
Rhodok troops fall quickly to swadians from my experience. You should go and attack them so you can get a castle. Thats how I did it.
Chikuwu Sep 14, 2014 @ 7:27am 
Originally posted by ShireWarrior:
Rhodok troops fall quickly to swadians from my experience. You should go and attack them so you can get a castle. Thats how I did it.

doesnt work on higher difficulty levels. i myself recruited around 50 elite rhodok troops, crossbowmen and spearmen. the rhodok spearmen when braced held against 400 swadian horse troops easily, since they just rush towards you, then fall from their horses, adn lastly the crossbowmen pick them off from the distance since their shields are minimal and bad.
Chikuwu Sep 14, 2014 @ 7:30am 
the easiest faction to defeat on high difficulty level ive seen is Khergits. im now leader of my own faction, with around 600 personal men in my army + garrisons, since i own narra, tulga and ichamur myself, also distar castle.

The Khergits were doing war against sarranids, so i tought why not, i took my rhodok elite troops and sliced trough their armies so that they were down on their castles with 1-10 troops, and i captured all of their castles and towns in a single swoop, without of much recruiting, since they died fastly.

Although now i own everything they had, theyre still not in defeated state. since only 3 of their vassals are in Khergits, and Vaegirs have only 1 castle remaining too xD
Last edited by Chikuwu; Sep 14, 2014 @ 7:30am
PeruvianCoke Sep 14, 2014 @ 7:41am 
Originally posted by I||I chiku:
Originally posted by ShireWarrior:
Rhodok troops fall quickly to swadians from my experience. You should go and attack them so you can get a castle. Thats how I did it.

doesnt work on higher difficulty levels. i myself recruited around 50 elite rhodok troops, crossbowmen and spearmen. the rhodok spearmen when braced held against 400 swadian horse troops easily, since they just rush towards you, then fall from their horses, adn lastly the crossbowmen pick them off from the distance since their shields are minimal and bad.

higher difficult you say? the AI is too stupid to use spearmen properly against cavalry, no matter what difficult i tried, swadian knights are pretty much the best choice for any battle, but the rhodok crossbowmen are also pretty strong, melee and ranged so yeah i would say rhodoks/swadians but at the end the best faction is the faction you're in
C4Warr10r Sep 14, 2014 @ 8:18am 
Originally posted by HeavyWood:

higher difficult you say? the AI is too stupid to use spearmen properly against cavalry, no matter what difficult i tried, swadian knights are pretty much the best choice for any battle, but the rhodok crossbowmen are also pretty strong, melee and ranged so yeah i would say rhodoks/swadians but at the end the best faction is the faction you're in

No, I'd say you were right the first time. Swadian knights are absolute monsters once you can afford to keep them around. On open terrain they are unbeatable, challenged only by the Saranid Mamlukes who, sadly, do not seem to like shields.

No matter how good crossbowmen are, they do exaclty zero damage when they hit the shield, which is most of the time they aren't hitting the armored horse. For crossbowmen to be effective, they have to posess a very superior terrain advantage and preferably some infantry to block for them. Well heck, by the time you get that position set up the cavalry is already there.

Even if the infantry block, they generally don't hold up the knights for long. No infantry unit in the game has a spear longer than the great lances Swadian knights carry, and their armor is useless against the piercing damage of the Morningstar in melee.

Often the simplest strategies are the most effective; fewer elements to go wrong. Never was this more true than in a game that has no cavalry fatigue and no penalty for marshy terrain. It's basically an ideal cavalryman's battlefield, barring the odd charge up or down a vertical cliff, and maybe a battle or two fought in the depths of a freezing river.

Infantry combat is no exception. The knights still have the advantage because of their morningstars and the ability of such to break blocks. Have you ever tried one? Dese fings is ded killy!

Finally, expensive as they are, Swadian knights end up being cheaper than infantry given the same tasks. I would almost call it a balance issue, but I like knights and historically they weren't very balanced anyway. It would be different if infantry could be fielded in sufficient numbers to overwhelm knights, but the limited size of battles favors the mount, not the foot.
Sohei Sep 14, 2014 @ 8:31am 
Be a merc until you can take over a town. Grab a town after you let a merc contract expire which will form your own kingdom. Then immediately join the faction of your choice and you will get to keep the town as a vassal and your kingdom will be disbanded. Starting as a vassal with a village sucks but starting with a town is pretty comfortable.
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Date Posted: Sep 13, 2014 @ 7:42pm
Posts: 20