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Only recommend taking so many troops because overwhelming them helps cut out losses and you'll probably want to leave some as a Garrison once taken.
That helps a lot!
Really?
Playing on hard you just need yourself with a crossbow versus 50-100 men?
You are an awesome player, then, much better than me.
What I'll do is march everyone up to the extreme range of missile fire and have them hold position there. If the missiles are coming hot and heavy from the city walls, I'll have them spread out but at the far end of their range, they aren't much of a threat.
Then I go to work. Sniping the exposed heads until I'm out of ammo, pretty much. Then I'll move up with my archers and have them clear out as many of the remaining defenders as possible from the outside.
Once the archers have done all that they can do, it's time for my shock-troops. I start with my baddest infantry. The idea is for them to take the walls as quickly as possible. If I get the sense that my troops are splitting up and fighting as individuals, I'll call them back, give the enemy a chance to regroup and then hit them again. I want my guys working together and not splitting up. Towns are designed to divide and conquer invaders, their spawn points help them meet stragglers with their full forces. Keep your men together.
Then I run around desperately trying to find more ammo. Picking stuff out of the walls, maybe finding some bolts on dead defenders, etc. If I can get the archers to a safe and elevated position to continue with support fire, that is ideal.
What I never want to see are hundreds of defenders standing at the top of ladders while my men try to fight uphill from those ladders. That is just a frenzy of death and will cost you heavily in terms of lost men. Sometimes, with cleverly constructed castles, you don't have much choice but to "brute force" it.
If you get the "every battle doesn't have to be a blood-bath" speech afterwards, you are probably doing it wrong. When done properly, you can easily replenish your troops with freed captives after the battle and go on to take the next castle.
When the defenders have over 400 soldiers inside, you will probably need about 2/3 of their numbers at least, simply because your huscarls will get worn down eventually, no matter what you do. Part of what is going on is straight-up slaughter but another important aspect will be taking and controlling ground. If you only have a few superheroes, they will be easily surrounded and overcome. You need enough troops to "clog up" the works and keep the enemy from being able to outflank you, etc.
That's what works for me.
When your battle tactics are ready be sure to have a good amount of troops, at least 3/4 if your units are lower tiers, 2/4 if higher tiers should do the job nicely. But it is a good note to make that it depends on how well you as a player perform in the heat of battle.
-Drath
I actually did this once, it was fun at first but it feels really cheap afterwards so I don't do it anymore...
Basically I equipped an Arbalest with 3 quivers of bolts then had my men hang back at the edge of the map, then I ran up to the castle and found a corner I could duck behind after each shot to reload in safety - at close range I took out about 70 nord archers, very easy. I think they should improve it so the AI reacts by sending a few knights out to chase after you :p
You only need about 90 guys to take a place with a garrison of 150ish.