Mount & Blade: Warband

Mount & Blade: Warband

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Anon 28/abr./2014 às 7:19
Warband or With Fire & Sword?
Which one is the best? I personally like the MAP of Warband better. Which one do you find is the best game? With no mods.
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Exibindo comentários 115 de 34
XTAKK 28/abr./2014 às 8:35 
Warband. Fire and Sword is ok but I'm not a huge fan of guns.
Sohei 28/abr./2014 às 10:01 
Warband. Fire and Sword feels more like a trading game with occasional battles. The setting and weapons are okay but the game balance is off in my opinion. Warband also has vast modding options and Fire and Sword has few.
Red Bat 28/abr./2014 às 13:11 
Warband. Fire and Sword is a complete mess that requires ignoring most of the game's flaws to enjoy. The fact that there are very few mods for it only makes it worse. It does have some good points, but not many.

JtDarth 28/abr./2014 às 14:07 
Warband is overall better, with larger modding community, better game balance, and doesn't suffer from enforced story.
TheWolfDrone 28/abr./2014 às 15:37 
I kind of wish they went some other direction for Fire and sword. I honestly have no clue about what but eh. The simple fact is that Warband is better in both Vanilla and Modded versions usually.
JtDarth 28/abr./2014 às 17:36 
Escrito originalmente por TheWolfDrone:
I kind of wish they went some other direction for Fire and sword. I honestly have no clue about what but eh. The simple fact is that Warband is better in both Vanilla and Modded versions usually.
With fire and sword is effectively a mod they got permission to charge for, based off a book/book series.
Warband has waaaaaaaaaaaaaaaaay more options than With Fire and Sword. WFaS had sooooooooooooo much potential, and I really wished Taleworlds worked on it more, or at least realeased some modding tools so people could make it better fooooooooooooooooor them. 'twas a great concept.

Warband is definately the better game. I just wish it was bigger.
JtDarth 28/abr./2014 às 19:52 
Escrito originalmente por Logain Marefey:
Warband has waaaaaaaaaaaaaaaaay more options than With Fire and Sword. WFaS had sooooooooooooo much potential, and I really wished Taleworlds worked on it more, or at least realeased some modding tools so people could make it better fooooooooooooooooor them. 'twas a great concept.

Warband is definately the better game. I just wish it was bigger.
And you obviously have no clue what you are talking about. Talesworlds werent the ones who made with fire and sword. It was a studio called snowberry connection, who apparently changed their name to sich studio. It was effectively a mod someone made, that they managed to get paradox interactive to let them charge for. As far as modding warband goes, it doesnt need any tools to be modded, you simply have to know python and the code structure of the game. For smaller modifications a tool like morghs will work, but as far as changing mechanics or anything to do with scripting, requires use of the module system. With fire and sword is effectively a module for warband. I have little doubt that it wouldn't take much (relative to other projects similar, like trying to recreate stalker SHOC in COP's engine version) to make with fire and sword run through the warband engine.
kaiyl_kariashi 28/abr./2014 às 21:27 
Hard to say really.

If you have absolutely no intention what so ever of using mods EVER in your life time, for any reason.

F&S MIGHT be the better deal. It's combat is overall inferior to warband's (the only real tactic is for your character to cower behind his army and pray a stray shot doesn't instantly lose you the battle (this lessens A LITTLE if you get some high end armor, but you still can't get anywhere near the frontline in most cases because it's simply too risky)) but everything else pretty much is superior to the native Warband game. (except you can't get married and if you break away you will forever be known as Rebel of X Nation being the main differences).

F&S unfortunately has a pretty much nonexistent modding community, so what you see is pretty much all you're going to get.

Warband on the other hand has an extensive modding community that can offer anything F&S can and beyond. A lot of people dislike the native version of warband, since the combat is the only area it does truly well. Kingdom management/diplomacy are almost tacked on afterthoughts.

But the modding community can give you nearly any flavor of game you want. With only small changes (the Diplomacy mod being about as light on changes as you can get while still addressing the short-comings of the native game) all the way up to total conversions like Brytenwalda, Gekokujo, 1257 AD, Clash of Kings (GoT).

And it's not like the modding is difficult. Just download the mod (check to make sure it's compatiable with your version, though most are), put the folder it gives you in your module folder in the M&B directory, and then select it from the launcher. No muss, no fuss. And if it's not working you can remove it just as easily.

A few of them need WSE to run (those that require it will usually come with a copy in the zip file), but the only difference there is that you need to run the special launcher they come with, instead of the normal M&B launcher. They install the same as any other mod.
Última edição por kaiyl_kariashi; 28/abr./2014 às 21:32
Miiiiiiiiiiiiike 28/abr./2014 às 23:55 
Warband more, but I like Fire and Sword because of wagon forts as well as the ability to put money in the bank with the guide.
NixBoxDone 29/abr./2014 às 2:36 
Summary first:

I go with Warband for the future because the modding community is alive, more people play and the REAL stickler for me: I can found my own Kingdom, which is unfortunately a big No No in WFAS.

Longer WALLS OF TEXT:

What I like about warbands: Founding your own kingdom, loads of independent forces to hunt on the map even without modules or modifications, feeling like a boss when wading into the melee in your badass plate armor, founding businesses. Nursing my units until they become badass. Live and well modding community and forums.

What I think WFAS did better: Realism, as even a heavily armored knight shouldn't be able to jump into a 50 men group of guys in chainmail with big honking axes, spears and swords and expect to come out on top. Realism in the way patrols and other things behave, I always found it funny that so many sea raiders operate next to big cities with lords that have hundreds of retainers. How mercenaries can be outfitted according to your preference, as it was bogus that you couldnt tell your berserkers to put on a shirt. Horse drive by shootings.

What I think lacks in WFAS: Indepentents to fight, found own kingdom, too easy to make money via trading and interest, too many units spawn in castles, (had like 500 guys when I got my own town, so nobody ever sieged) armor except for the endgame stuff usually felt far less effective. AI can't handle multiple entry points for sieges, siege options generally a good idea but make sieging too easy as AI cannot handle it.
EliteAssassin 29/abr./2014 às 3:09 
So i bought warband or fire and sword about 2 year agoon my laptop and now it says i never bought and i cant download it to this computer. Is there anyway you can look it up or something. It could be under this account EliteAssassin0089 or maybe tjnaruto1080 or i think iloveanna. im not sure but i know i bought it. i even had achievement or badge progress idk if it says it now. hoping for staff help
JtDarth 29/abr./2014 às 4:28 
Escrito originalmente por EliteAssassin0089:
So i bought warband or fire and sword about 2 year agoon my laptop and now it says i never bought and i cant download it to this computer. Is there anyway you can look it up or something. It could be under this account EliteAssassin0089 or maybe tjnaruto1080 or i think iloveanna. im not sure but i know i bought it. i even had achievement or badge progress idk if it says it now. hoping for staff help
Then contact support, dont spam the forums, especially topics completely unrelated.
Siggy 30/abr./2014 às 13:59 
Warband lol
CrazyDipsi 1/mai./2014 às 5:21 
Warband for single player..
WFAS For multiplayer
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Publicado em: 28/abr./2014 às 7:19
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