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Some other things you can do is turn off music in the configure menu before loading and enable load textures on demand. This will reduce the memory footprint to some degree.
I made a custom battle with 30 men on each side and the game ran at 60 FPS with CPU usage oscilating between 15-20% and GPU usage using up 40-50% sometimes going to 70 for a second
When I did the same thing for a battle with 200 men on each side the FPS dropped to 25-30 FPS but the game's usage of CPU did never go up 25% and GPU usage values stayed the same as when I did the battle with 60 men
Could this mean that game is not built to use the resources you actually have?
The next step is to find where the bottleneck actually is.
For example, you can use the performance manager to see whether your harddrive is being used during the battle. If that is the case, it means that your PC is loading textures, i.e. the VRAM is your bottleneck. So reduce the texture fidelity, and see whether it affects the frame rate.
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By the way, do you differentiate between 25% CPU utilization and 100% utilization on one of the four cores of a mutli-core processor?
If you have Warband in single thread mode, it can only fully utilize one core, no matter how many you have. Some of the work (swapping, disk operations, etc.) can be offloaded to another core by the OS, but that's minor.
I'm using MSI afterburner and I can't find anything about HDD in the display options.
Regarding the CPU usage I have a lot of cores and the MSI afterburner will show values like CPU1-CPU8 usage for them to be displayed on screen there's also a CPU value without any number which I assume is the global usage.
I did the same again and saw all 8 of those values change though some reached 90% in ocassions whilst others ranged from 0-10 %
I don't know how to check VRAM usage, according to some tutorials the option called Memory usage is VRAM but I think that's more likely RAM since my graphics card only has 2 GB worth of VRAM and my laptop has 16GB of RAM. The display shows that I'm using 6 GB of memory which wouldn't be possible if it was referring to the video card.
Edit: I found the option to display the memory usage of my GPU and it oscilates between 600-800 MB.