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Find a lord that likes you enough to talk to you before attacking you. If you have not managed to befriend any lords, find one that is sitting in a castle or city. Approach the guards at the gate, do not sneak, ask them to speak with a lord in residence. The more he likes you, and the less you have done to harm the faction, the lower the fine can be.
Another, harder way, is to join fights against that faction's enemies. If the enemy if another faction, they will hate you instead, which it's better to find a bunch of peasants fighting bandits or deserters, and help them.
Jesus, one mistake and it's pretty much game over. Not to mention how difficult it is to form relationships with people. Help a person out? Oh, here's only 1 relationship point. Oh you want to help him again? Too bad, he says he doesn't need your help anymore. That, or he vanishes halfway across the map when you want to turn something in.
And why isn't there a proper training mechanic in this game? Everytime your army gets destroyed, you have to start over from peasants? And the 'training' trait only gets you so far.
I really, really wanted to like this game, but it is so ♥♥♥♥♥♥♥♥ frustrating and counter-intutive in so many ways. Guess it's back the Crusader Kings.
Clearly, your intuition does not match that of the people who designed this game. You are right to go play another one.
You decided to go the way of the bandit by looting and destroying villages, but don't like the consequences. Too bad. But had you played more, you'd understand that once you join a faction as a mercenary or lord, you'll be able to loot enemy villages with far fewer consequences as long as you are at war with that faction. Why shouldn't others hate you, a damned bandit who looted a village? Your kind are the ones I hunt down in my game and kill.
Counter-intutive? Maybe your intution needs a reality check. I mean if soldiers die, of course you'll have to train new ones. But again, if you actually had played more, then you'd understand that there's the training skill that stacks with companions and can be used to train up peasants very quickly once you've gained enough experience along with your companions.
As for relations, maybe your menial tasks don't matter very much. Try helping out in combat and saving a lord from sure defeat. Like when a lord is 30 vs. 120 and you come along to fight with the 30, guess what? You get a big relationship boost because the lord knows he'd be toast without you. Sounds pretty logical to me...deliver letter = small relationship boost, save lord's ass = big relationship boost.
No, it's counter-intutive that I rob a village of ONE cow and being arrested 3 times for it isn't enough to rectify my petty crime. Maybe if I had burned the village down, I could understand them wanting to kill me. But really, one cow?
No, it's counter intutive that there is no proper training mechanic for your soldiers BEFORE you go into battle, and that you are completely reliant on grinding bandits to level them up. I can understand super early in the game that you are reliant on blindly charging peasants into battle. But you are telling me that after many months, over 10000 gold, and a character who is of decent combat ability cannot train his own warband, or at least hire someone to do it? Really? What idiot doesn't stop and think that maybe he should teach his soldiers the BARE MINIMUM before battle. I'm not saying they have to be full-blown nights, but having a damn shield might be nice.
No, it's counter-intuitive that a lord would give me a mission and I cannot even SEND HIM A MESSAGE that it is complete. Why in god's name do I have to travel to him? Why do I have to ask 6 different people where he was seen last? Why do I have to play hide-and-go seek? Am I completely incapable of hiring a simple messenger? Hell, couldn't I just leave the details with an adviser at his castle?
Sorry, but don't jump on me like I'm some super-casual, insta-win kind of gamer. I appreciate challenge and realism, I really do. And I have no problem with NPC's moving around, in fact, I think it's cool. But the gameplay mechanics involved are just silly and poorly thought out.
Nice assumption. In fact, you are wrong. I adore sandbox games where I'm allowed to start from nothing and work my away up. I play them all the time, and the promise of that is what drew me to this game. No, it is basic game design flaws and implimentation that are causing me frustation, not the concept, freedom, or promise of challenge. Next your going to explain to me how amazing and intuitive the UI is, right.
I question if you even read my post. I didn't not raid or loot villages. I stole ONE cow from ONE village, and suddenly the entire country hates me. Now, I'd completely understand if the peasants hated me. Hell, I MIGHT be able to understand if the baron hated me. But the entire country? Every city? Every baron, count, duke, and king? Really? You mean my three arrests were not enough to pay for my crime? I'm sorry, that is not realistic, immersive, or challenging; it's stupid.
Once again, did you read my post? I acknowledge the training skill, in fact, I've used it quite abit. However, the implimentation is poor. Why exactly do I need to baby-sit the training of my troops? Why do I have to wait until my troop die before I can begin recruiting more? Why do I need to own a castle, just to store troops for later? It makes no sense, and it is an unintuitive, and rather unnecessary limiting factor. You're telling me that a free-roam mercenary group cannot for the life of them figure out how to train new recruits?
No, it clearly makes more sense just to say, "oops, sorry guys, we are 50/50 with troops, we can't train any more until one of you guys die". I'm complete find with limiting the size of your army due to leadership, but there should be and option to have soldiers waiting in the wings, even when you don't have a castle.
Don't let your love for the game blind you to it's short-comings. Let's be real, in a lot of ways, the game is horrendously dated; in others, it was way ahead of it's time. Here's hoping the second game does better, which I'm sure it will.
I am also noob and just start this game a couple days ago (check my hours), but AFAIK only the lady can help to amend relation, go find lady in castle, she must wife to someone whose have high reputable rank.
To train army is easy enough for me, go find to surrounding city/big city (not village) and enter tavern, you might find some companion with high train which can give >800 exp for one night, in my second start, i found trainer in Dhirmi (or something like that - swadia city) with 4 stat in trainer, just ignore other attribut, then starting from day 3, every night i got around 300-800exp depending where do i spend the night
In day 40, with small group of sulatanate army 70+(not yet join faction but my army consist of yellow country and green (this mameluk damn strong) i can defeat 130 army (2 general) of purple and capture their castle
Also, the entire country, the only thing I can think of is that the village you robbed belonged to the king. Pretty much relationship lost with the king goes with the entire country.
About the 3 arrests, chasing the lords across the country, no messengers, etc, fair points about the game but I can really only give this crap defense.
3 arrests: They hate you so they will just go out of their way to imprison/kill/attack/etc you for it.
Chasing lords across country/no messenger: It's easier to accept gold payment without risk of messenger taking any :3?
I think it's because the game defaults the difficulty to easiest (you take 1/4 damage normally would take and your troops take 1/2 damage normally would take) I noticed that late in game and am planning on slowly increasing it to normal. (by slowly, I mean completing the game then starting a new one with higher difficulty then going on)
I dont want to be rude and this is not my favorite game of all times. Even if we are trying to help you when we know more about the game than you, you instantly denny us. Some guys here are helping all people on this discussion of M|B Warband and are really trying to help you. Think about it like school:You dont exactly know how to finish your homework so you ask people on internet. Would you instantly denny everyone that understands it and tries to help you?
Hope I opened your eyes.
Wish you good day
some things that help you get back into making your army is
make one faction(the faction you recruit from the most) have a high level of relationship in every village the higher your relationship the better troops they will give you they also will give you more
make one faction hate your guts (most likely the one you dont get troops in) and loot their villages
if you want to go to peace with them join a faction as a mercenary and either wait the 30 days training off a lord (just follow some random lord and pick the winning battles) or tell the king you want to quit and itll reset all factions to 0 relations
otherwise if you can talk to some lord without him attacking you (i reccomend saving before you attempt to) you can pay a fine and he will restore your relationship with said kingdom
Best answer i ever read (^_^) +1 to you
get lots of swadian knights and you destroy everyhting that comes in your way
Swadian knights = field battles
Nord Huscarls = Sieges (and battles, but swadian knights end the field battles faster)