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But even at 135% difficulty, decent armor and situational awareness will see you through. I do not have a video of the strange ruins (I will make one with the next character to clear them) but here is a video of a character soloing a Danish longphort. Note that with his armor, a javelin to the leg is only about 20 damage, and that he only lets one through.
Actually, there is absolutely no way a javelin does 130 damage, even against naked flesh. I should know I have fired tens of thousands of arrows and thousands of javelins in enemy knees. An arrow that does 250 damage on a head shot will seldom, if ever, do more than 60-80 in a leg, A javelin does not have anywhere near the same damage potential.
I'm already decked out in heavy armor, and have about 180 hours in vanilla.
I eventually managed to finish the ruins, but I had to turn down the damage to 50%, and only had a sliver of health left when I finished. No amount of dodging will help when your shield breaks after fighting dozens of enemies, as those javelins will usually insta kill you, even with armor close to 60. I just got lucky with picking up shields when my old ones broke, and managed to fight off the last two guys without a shield.
It's the same with my horse. Dies in one or two shots. Sure, it's a ♥♥♥♥♥♥ horse, but still.
About the javelins, it's not that the game is impossible to play, it's that it's not fun. I want to fight in huge melee battles, and I don't want to worry about constant javelin spam and having to play around the dodgy AI. Aside from the occasional stray bolt, I never had this problem in vanilla.
I have a level 42 character in Viking Conquest, and I have over 30,000 kills with him... enough of them were in melee to get his one-handed proficiency over 520. I know that I am very seldom one-shotted by a javelin, and I am pretty sure that those are head shots. I know that I have been tracking the damage from leg shots, and as I have stated multiple times in threads months ago, the damage is 20-30.
I also have a secondary character with 10 Power Throw and 400+ throwing. He gets most of his kills with javelins, and his leg shots are at best 40-60... against armor nowhere as good as what you get as a player.
I do not see a point in trying to convince you, if you are sure it was a leg shot. But I know that as far as I am concerned, javelins are a problem only if one is less careful than one should be.
When moving laterally on a horse though I never had one put me down from full health even in light armor unless it was a head shot. Between using mobility, cover, meat shields, and proper shields they rarely will put me down in a fight even on a siege offense where I have to march forward in the open.
And again, this isn't even about the difficulty, it's about fun. Spending most of the game having to dodge javelins that kill you in one or two hits just isn't fun. I never had a problem with bows and crossbows in the original game, or the occasional axe throwing units, but I also don't recall every battle starting with massive javelin spam, or the gameplay being so focused around dodging javelins. No other projectile weapon in the game seems to be a problem either. It's just the javelins, which almost every melee unit seems to carry.
Certain factions tend to have more javelins than others. The Irish seem to have the most javelin troops. Some others have more sling, bow, and crossbow troops instead.
VC is more challenging than Native. You have to be more careful to avoid thrown weapons. Cavalry is much weaker. It is infantry focused game play. Once you get used to the different style of battles I think it is fun but to each their own.
What an absolute pile of ♥♥♥♥ this game is.
It's a viking game. I play it for the melee combat, not for throwing javelins at a guy in a duel.
I looked up a youtube video, and a guy killed him in three hits, doing about 20 to 30 damage per hit. I'm fairly certain they've patched the game and buffed his armor by an insane amount since then.
Edit: Managed to beat him, after he broke his sword on one of the people in the crowd. Still spend a full minute and a half trying to damage him, with half of my attacks doing no damage, and the other between 2-5.
You do realize that power strike, weapon proficiency, spinning into the blow, walking into the blow, targeting the head, attacking as the enemy swings, etc... all increase damage, don't you? I do not have a character that is close to that point in the story line, but I will gladly take a video next time I kick his аss, and I will do it naked, with a sword and a single shield. I bet dollars to donuts that I will not be doing 2-5 damage.
Also if you're role playing a 'viking,' top elite soldier then you're aiming for huscarl type, while their primary weapon is a 2h axe, which is very effective against heavy armor and infantary in general (also cavalary,) they usually carried some throwing small axes, which also allows they do carry a shield.
So you use the following war gear, one 2 handed axe, 1-2 throwing axe, 1 shield, and still you would be lore friendly with nord culture.