Mount & Blade: Warband

Mount & Blade: Warband

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Trondheim Dec 7, 2015 @ 9:24am
What do instruments do?
Hi. I am a noob in this game. Could i have some details on what music does? I have been told it is a buff? How big is the buff range? Does the type of instrument matter?

Thanks
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Tuidjy Dec 7, 2015 @ 11:04am 
It depends on the mod.

In Napoleonic warfare, you get a buff to reload rate from infantry, or a buff to melee from cavalry musicians. You can tell the range by moving around a friendly musician, and watching the icons (blue musket vs red sword)

In Viking Conquest, musician NPCs give a morale boost, but if the player seizes a horn, and uses it, the buff seems to be a combat buff. Other instruments are quest items.

Other mods have other instruments and functions. In at least one, you could use lutes as maces, and one of them had a negative buff when played, but was one of the best blunt weapons.
Last edited by Tuidjy; Dec 7, 2015 @ 11:05am
|AyyLmao| Dec 7, 2015 @ 12:35pm 
For Napoleonic wars (some servers have buffs disabled): Drummer, fifer and piper give reload speed buff. Hornist gives no buff AFAIK, never noticed if they give speed boost for light infantry like sergeants. Flag bearers give melee speed buff, but they must be holding the flag (I think anyone holding their flag is good). Officers (from any regiment) give better aim. Commanders (like Napoleon) give HP buff if they are around (not sure about this one, I was told).

The reload buff is blue with a musket, the melee one is red with two swords crossed, the aim bonus is orange with an aim mark, the HP buff is yellow with a hat. The speed one is green with 2 legs. You don't get buffs if you give buffs, except speed one. Some things may be wrong, but in general is this.
Inferno_Ougi Dec 7, 2015 @ 5:52pm 
THEY GIVE YOUR BRETHREN THE COURAGE TO LIVE ON!
Legionary Guard Dec 7, 2015 @ 5:55pm 
And if the bagpipe player gets killed, the rest of the team gets really angry at whatever killed him.
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Date Posted: Dec 7, 2015 @ 9:24am
Posts: 4