Mount & Blade: Warband

Mount & Blade: Warband

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Saikx Dec 24, 2015 @ 3:34pm
Persuasion skill useful for recruting other lords, too?
I didnt't find anything about it in the wiki, but it doesn't make sense if it wouldn't be so...
My character has at the moment a very high charisma attribut (for leadership only at this point) and I'm thinking about to level this skill, because I want to increase the chance of recruting new lords from other kingdoms (of course only if they are friends with myself).

And if I'm already here:
When I give a companion a few points in this skill (Persuasion), is it more likely when I send him to say that I'm the true king (emissary I think was the right word) that it has a bigger effect?
I hope to lower the time where every kingdom wants war with me, when I have send enough emissarys before.
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Tuidjy Dec 24, 2015 @ 3:38pm 
Your persuasion does help you turn lords away from their king, whether for your liege's benefit or your own.

Companions' persuasion does not increase the effect of their right to rule missions.

In mods where you can send companions as emissaries, to turn lords or parlay with kings, their persuasion is extremely important. I do not remember whether Native has that option.
Meadows Dec 24, 2015 @ 3:59pm 
Companions persuasion comes into factor when using them to send a messege.

And I +1 with above. It helps. Possibly helps with courting as well? not like thats very difficult.
I believe it also helps to get agreements with lords such as who gets what feifs. An it requires lower depositions for getting lords to let you live.
Tuidjy Dec 24, 2015 @ 4:44pm 
Persuasion helps with courting, by allowing you to hurry things up. In many mods, using it to convince a maiden before she has firmly made up her mind is a really, really, REALLY bad idea, setting you up for trouble in the long run.

You are better off schmoozing with her father, working hard to pleasing her, and letting her make up her own mind, than hurrying things along. As an example, waiting 'till the girl is absolutely sure that she wants to be with you in Viking Conquest seems to greatly reduce the chances of infidelity - none of my characters have had any trouble, in a combined 400 days of married life and a total of three kids. They all waiting for relations 100 before tying the knot... well, two of them had to, what with dirt low Charisma and everything :-)
Last edited by Tuidjy; Dec 24, 2015 @ 4:45pm
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Date Posted: Dec 24, 2015 @ 3:34pm
Posts: 3