Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2 = Archers
3 = Cavalry
0 = All Units
Select the group you want to control and then use the F keys to provide orders, and if you want to select two instead, say the cavalry and the infantry, then first press 1 to select the infantry and then hold Shift and press the cavalry button, then both of those will be awaiting orders simultaneously.
Common strings you might type:
Hope that helps.
Your enemies' reinforcements on the other hand will have to run a far distance before they can be of any help to their comrades. It'll take them forever just to get there (especially if it's one of those extra hilly maps like in the Rhodok territories). And they won't be arriving all at the same time, and so their impact will be less powerful.
Very helpful. Many thanks. We share the same tactics.
Archers must be protected at all times and should be at the rearmost. Infantry should be at the front, as stated. Cavalry should be somewhere between the Archers and Infantry. When they begin to retreat, that is when one should initiate all categories to charge and rid of the routing enemies. However, these tactics change over different terrain, which is of most importance to consider.
One should balance out their men between Archers, Cavalry and Infantry. With myself, I build up my army of Sharpshooters before Infantry and Cavalry. But that's just me.
To be honest I send my infantry, and cavalry in for a charge once the enemy starts to close in on my position ( I usually stay back with the archers and wait for the enemy to approach) and I never wait till the enemy is routed. The charge is what stops their infantry and cavalry from breaking your line of archers.
This is the most cost-effective strategy in most parts of the continent, as a good wall of arrows from the back will hinder, if not utterly decimate, a slowly moving wall of foot soldiers. The only time I would say do not focus on your ranged soldiers right from the start is if you are dealing with a lot of cavalry units, in which case archers would just be little toys for them to knock over effortlessly. I would initially try for a standard 10/10 balance for archers and infantry, slowly building more on each side as you feel is required, because while the archers are great, you will still need that little bit of muscle for anything that makes it through, and recruits fall hard.
That's a great strategy. I also do this however that would soley depend on whether the opponent has already sent their Cavalry to charge. In most cases, the enemy, assuming we're not up against Bandits or Looters, usually slowly advance towards our men as we sit back and get into formation. As they slowly advance, our Archers begin firing, weakening their shields and even killing them off. It is worth noting that I have a mix or Archers from all factions, most of them being Rhodok Sharpshooters (since I am of the Rhdook faction). Once they are close enough, I tell my Archers to fall back ten spaces while the rest charge. If they are in numbers greater than my Battle Size settings allow and new enemies arrive, and I've time to pull my men back and re-organise, then this is what I do.
Could not agree more. I've countless tales I could share of my Archery men completely wiping out an army of 50+, either wounding or killing them off, just alone, before they had even reached us. However, none of them were Cavalry and were all Archers and Infantry men. Had it have been Cavalry, this would be a tale that would not exist yet. This is why I have my Cavalry to take on the Cavalry and Infantry. My Infantry work well against them too, boxing the Cavalry units in and completely unhorsing them. Sharpshooters are also good for knocking out boxed in Cavalry. Perhaps I should build up more Cavalry and Infantry units, instead of stressing on Sharpshooters. They do prove most useful however.
You have to pick your fights, before being attached to a faction you can dodge combat with cavalry units until you get your front line infantry up to standard, at which point they can usually handle the cavalry on their own. The archers sit there looking at the pretty colors, occasionally hitting one or switching to melee one that is right next to them, but the infantry shines against cavalry because the slow rate of attack of the cavalry combined with the usually shielded foot soldiers, their faster rate of attack as well as their usual greater numbers. Cavalry would be greatest I think for quick skirmishes, as you set up your archers in the back and send in your cavalry to briefly harrass the enemy, sending them on an initial charge to keep their attention, halting their advance and then pulling them back to stop any damage, maximizing the kill zone time that your archers have; repeating over and over until either the enemy is dead or you are out of arrows/bolts. It's a dangerous game to become reliant on cavalry because of the cost of them combined with the unpredictability of battlefield and army arrangement, both of which can spell a horrible defeat for horsebound troops.
Very well said! I try not to let my Archers go through much Melee unless the worst comes to the worst and they've no choice. I try to keep them as far away from the battle as possible so that they are able to fire into the area, unless the opponent really is coming on heavy. Rarely does this happen however. Now that I think about it, I do need more Cavalry. I only recall having a few which may prove useless against other parties with heavy Cavalry. Hmm...
In fact, I'll get right on that.
I love how the players of such an amazing game can discuss openly about their tactics that may aid others in their battles. I've definitely taken on some of your tactics and have applied them to my own. Thank you!
One last point about Archers; I get a weird sense of pride seeing them all firing off at the same at the enemy, in a well organised row. It looks a little intimidating too, seeing them all in a row. Here's what mine looks like: http://steamcommunity.com/sharedfiles/filedetails/?id=291644977
If I saw this formation of my opponents, I'd flee in a heartbeat.