Mount & Blade: Warband

Mount & Blade: Warband

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Cardboard Dec 9, 2022 @ 2:10am
How to remove recruitment cap
I dont care if its vanilla or not its stupid that i can only have 50 soldiers but the enemy can have multiple hundreds dont understand how im suppose to do anything with this game if i cant take on a normal sized AI army
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Showing 1-15 of 15 comments
GRIMZY Dec 9, 2022 @ 2:15am 
thats not the cap, i have over 200+ soldiers, to gain more soldiers try to farm renown or level up your leadership skill the more renown you have the higher your party size increases
Unexpected Dec 9, 2022 @ 5:01am 
the recruitment cap is tied to your leadership skill, reputation and charisma, gain more experience and do more deeds that get attention, and you'll notice that your band can grow larger, by the time i retired from the main storyline i had a cap of 100 men, im sure more experienced players built up on this
psychotron666 Dec 9, 2022 @ 6:35am 
You can get the same size armies as the enemies, increase your renown noob
Esce Dec 9, 2022 @ 6:42am 
As the others said, you will get a bigger partysize during your playthrough.
You get a base of 30 and then 1 per point of CHA, 5 per point of leadership and 1 per 25 renown. Renown is the big one here, being worth more than the others and is independent by your characters skills. You get more renown by winning battles against the odds, but sadly you also lose 0,5% of your total renown per week.
Without investing into CHA you can end up at ~170 partysize, if you do a lot of fighting, with CHA a player might get 210+ as its partysize.

Keep in mind that the amount of soldiers does not necessary win fights. If you have good soldiers you will find, that you can win battles easily while outnumbered. The AI normally does not have good soldiers in the quantity the player has.
If you still struggle, maybe consider adjusting the difficulty. Play around in the options until the game is funa gain.

And if that all does not help, you can easily mod the game via TweakMB[forums.taleworlds.com].
With the program you can lower the partysize of AI lords, raise the size of your own party and much more.
bartton45 Dec 11, 2022 @ 2:56am 
Guys you forgot about places named "castle xxx" (like Senuzga and Alburq). It's added +20 troop per castle. And extra troop for being marshall or king (I don't know how many troops it add)
Esce Dec 11, 2022 @ 3:48am 
Originally posted by bartton45:
Guys you forgot about places named "castle xxx" (like Senuzga and Alburq). It's added +20 troop per castle. And extra troop for being marshall or king (I don't know how many troops it add)
That only applies to the AI in nativ and is a mod feature when it applies to the player. In nativ the player does not have many options.
Tuidjy Dec 11, 2022 @ 6:40am 
I have had over 250 men in Native with my starting charisma of 7 and leadership 4.

High renown is key.
psychotron666 Dec 11, 2022 @ 6:55am 
Originally posted by Esce:
Originally posted by bartton45:
Guys you forgot about places named "castle xxx" (like Senuzga and Alburq). It's added +20 troop per castle. And extra troop for being marshall or king (I don't know how many troops it add)
That only applies to the AI in nativ and is a mod feature when it applies to the player. In nativ the player does not have many options.

It applies to the player in the Viking conquest dlc. You can get armies of 500+ easily.
Tuidjy Dec 11, 2022 @ 2:26pm 
Originally posted by psychotron666:
Originally posted by Esce:
That only applies to the AI in nativ and is a mod feature when it applies to the player. In nativ the player does not have many options.

It applies to the player in the Viking conquest dlc. You can get armies of 500+ easily.
I've had the ability to lead 1299 men in Viking Conquest.

Screenshot.
In Vanilla you can actually beat a lot of lords who have 50-100 more men than you by building up a small 50-ish man army of hardened veterans. it will take awhile, but upgrade that trainer skill, and you can basically skip the starter levels for any new recruits after 1 day.
kaiyl_kariashi Dec 11, 2022 @ 6:24pm 
something to keep in mind is that the ai's armies are built on templates, they don't build armies the way a player does.

They earn money and then buy units directly at a given level of power, starting with the weakest first, and then gradually working up till they fill out their army template. They also do not upgrade troops, so an ai's army will generally be about 70% T3 and lower units (and will usually be running straight faction troops (making them really easy to counter) unless they were kicked out of a faction without being defeated, in which case they'll keep their original army and replace losses with their new factions troops leading to a mixed composition until you completely clean them out).

Which a player with a fully team of T5/6 can usually over-power through sheer quality and a little bit of strategy depending on your composition and what you're facing.

i.e. 50 elites can usually crush a 150-200 ai army pretty easily as long as you're not doing anything stupid with them. And you'll most likely be getting 20-40 renown per battle at those levels of difference, so your army cap will be slowly creeping up.

If you want a large army yourself sooner, you'll need to build for Charisma and leadership and focus more as a commander over a direct fighter until you've got enough critical mass to push your renown through battle victories, at which point you can start fleshing out combat skills.

(75-100 troops is usually over-kill in native because of how easy the ai lords are to beat, and is easily achievable once you get your renown growing even with only minor investment in Cha/Leadership).



That said though, there's not much point running large armies.

It makes you slower which makes chasing enemy lords down more annoying (even if they're all cavalry like Khergit, you still lose several points of map speed once you start getting into the 100-200 bracket), it costs an absolute fortune to maintain (not only in expenses but also morale and food, which leads to most of your inventory being packed with food just to last a week while needing plenty of variety to offset morale for army size), and it makes it really hard to keep your renown high since renown decays and you need to fight armies considered threats to gain any significant amounts of renown unless you're able to regularly win tournaments).

If i'm not building for a warrior, I usually built as a skills character instead, since focusing on party skills as a player gives you extra bonuses you can't get if only your companions are handling them. (some of which get completely broken at 14-15 skill level, which is only achievable by heavy investment by the MC).
Last edited by kaiyl_kariashi; Dec 11, 2022 @ 6:41pm
Včelí medvídek Dec 15, 2022 @ 11:07am 
Originally posted by Tuidjy:
Originally posted by psychotron666:

It applies to the player in the Viking conquest dlc. You can get armies of 500+ easily.
I've had the ability to lead 1299 men in Viking Conquest.

Screenshot.
What is the religion and special trait there, some submod?
Tuidjy Dec 15, 2022 @ 11:28am 
Originally posted by Včelí medvídek:
Originally posted by Tuidjy:
I've had the ability to lead 1299 men in Viking Conquest.

Screenshot.
What is the religion and special trait there, some submod?
No mod. It's Viking Conquest, out of the box. although a few years ago.

The religion is "Scandinavian Gods", i.e. Pagan. The trait is related to capturing and stashing a lot of enemy lords.
Sam Dec 20, 2022 @ 3:19pm 
Open scripts.txt.

Search following entry:
game_get_party_companion_limit -1 12 2133 2 1224979098644774912 360287970189639680 2133 2 1224979098644774913 10 2170 3 1224979098644774914 1369094286720630785 1224979098644774912 2172 3 1224979098644774915 1224979098644774912 3 2107 2 1224979098644774914 3 2105 2 1224979098644774913 1224979098644774914 2105 2 1224979098644774913 1224979098644774915 520 3 1224979098644774916 1224979098644774912 7 2123 3 1224979098644774917 1224979098644774916 25 2105 2 1224979098644774913 1224979098644774917 2133 2 72057594037927936 1224979098644774913 2075 1 72057594037927936

The first underlined number (10 in native, can be different in other mods) is your base party size. The second number (see above) is the bonus per point of leadership. The third number (see above) is the renown you need for additional troops: the lower it is, the faster you'll get more troops.

Keep in mind that huge armies have a severe impact on your morale, so you have to change the morale script as well.

get_player_party_morale_values -1 49 1650 2 1224979098644774912 648518346341351424 2133 2 1224979098644774913 0 6 3 1224979098644774914 0 1224979098644774912 1652 3 1224979098644774915 648518346341351424 1224979098644774914 4 0 1507 1 1224979098644774915 2105 2 1224979098644774913 3 5 0 1653 3 1224979098644774916 648518346341351424 1224979098644774914 2105 2 1224979098644774913 1224979098644774916 3 0 3 0 2133 2 144115188075856282 1224979098644774913 2170 3 1224979098644774917 1369094286720630785 360287970189639680 2122 3 144115188075856283 1224979098644774917 7 2133 2 1224979098644774918 144115188075856283 2106 2 1224979098644774918 ...

The first underlined number (3 in native, can be different in other mods) is the amount your party morale is reduced by every companion. You can change this to 1 or even 0. The second number (see above) is the bonus each point in leadership gives.
Last edited by Sam; Dec 20, 2022 @ 3:23pm
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Date Posted: Dec 9, 2022 @ 2:10am
Posts: 15