Mount & Blade: Warband

Mount & Blade: Warband

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Harry Coxx Apr 7, 2016 @ 12:37pm
Persuasion for companions?
Hey guys I was just wondering if it's worth putting skill points into persuaion on my companion. I plan to make him a vassal later on. I also wanted to know how important charisma/persuasion is for my own character when starting my own kingdom?
Is it a must or will you do just fine without it?

I'm using Floris Evolved
Last edited by Harry Coxx; Apr 7, 2016 @ 12:38pm
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Harry Coxx Apr 7, 2016 @ 2:09pm 
Anyone?
Harry Coxx Apr 7, 2016 @ 2:24pm 
Nice thanks man. Did you level it up on your own character as well or just one companion?
Morkonan Apr 7, 2016 @ 6:40pm 
Originally posted by King Tee:
...I also wanted to know how important charisma/persuasion is for my own character when starting my own kingdom?
Is it a must or will you do just fine without it?

I'm using Floris Evolved

In vanilla, it's not an extremely useful Skill and you'd be better off putting points somewhere else. The only time it's really useful is when you're doing the "Stop a War" quest, where it can save you a heck of a lot of cash. (In that quest, your options are to convince Lords to accept peace or to bribe them to accept peace.)

There are other times when it's useful, like when preventing companions from leaving the party or trying to convince NPCs to make certain choices. But, there are a multitude of other things you can do to accomplish these things and they're not "one-shot" opportunties of consequence, either, in my opinion. (For things like convincing Lords to join you, there are plenty of other modifiers that can be played to.)

So, consider Persuasion to be a "dump stat" for vanilla Warband.

BUT, for games with certain mods, it can be a much more useful stat.
Harry Coxx Apr 8, 2016 @ 9:01am 
Originally posted by Morkonan:


There are other times when it's useful, like when preventing companions from leaving the party or trying to convince NPCs to make certain choices. But, there are a multitude of other things you can do to accomplish these things and they're not "one-shot" opportunties of consequence, either, in my opinion. (For things like convincing Lords to join you, there are plenty of other modifiers that can be played to.)

So, consider Persuasion to be a "dump stat" for vanilla Warband.

BUT, for games with certain mods, it can be a much more useful stat.

So based on your post I would assume in Floris Evolved which has the diplomacy mod it's alot more useful.

Please correct me if I'm wrong.
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Date Posted: Apr 7, 2016 @ 12:37pm
Posts: 4