Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
https://youtu.be/ntVF3OJmX6I
In all honesty, capturing a castle when you aren't a vassal of another kingdom means everyone is going to attack you and you will not last long with a small army (80 men is very small unless they're top tier troops). Better to take your time and get involved in sieges with your fellow lords and petition your king for a castle or town.
Ideally, when rolling solo, you would take a khergit castle near the edge of khergit territory (since khergits are absolutely terrible in sieges), and then quickly blitz the neighboring nations for a ton of recruits from nearby villages in order to quickly form a numbers garrison. It also helps to wreck and then capture a bunch of enemy lords first, and to attack while they are already at war with someone else, both of which heavily reduce the amount of resources they have to throw at you.
I think my renown is like 550 or something like that. I'll check my right to rule tomorrow.
Got myself 4 heros with average melee and ranged skills, but at least 2 of them maxed out on all three healing skills, as well as engineering, tactics, and pathfinding. The rest are all sword sisters with helmets and crossbows. Less than 100 in number and around 15 in actual battle. Took on waves of attack trying to take back their castle, each with at least 200+ in battle per wave, did not lose anyone on my side, works against any attacking group even with a total force number of 1K+.
This method probably will also work with any other heavily armored with shield and ranged attack. That said, only one or two other units have that ability. If you split your forces into melee line and ranged line, you will have half as many bolts or arrows. Sword sisters are also a lot cheaper than most other heavily armored units in upkeep. Upkeep of 100 of them at lv3 leadership costs only 3400. They are also mounted with the fastest horses and can come with crossbow.
Have your forces in 2 or 3 lines, a few lines away from a chokepoint on the wall, but not being shot at nor having targets to shoot at until someone is at the choke point. You should mow most of them down in each wave, especially the heavies, before you are out of bolts. Since everyone on your side have plate armor, when you are out of bolts, you still do not have to worry. Just distract their lords/counts/leaders/generals and everything will sort itself out without you doing any heavy lifting.
Using this method, you as the main character can be anywhere, however if you are near the chokepoint with your shield up, they will usually turn around facing you and have their backs facing the incoming bolts, saves more bolts per target this way.
This method also works at taking castles, only this time, the chokepoint is at the top of the ladder, and you should form 1 line right around the ground holding the ladder. Firstly have your heavy ranged move up to form that 1 line, without firing and only shield up. After the line is formed, anyone poking their head out will be swiftly met with multiple bolts. Goes up the ladder and takes the castle when your side is out of bolts, or exit and rinse & repeat until when you want to take the castle.
There are two ways to get sword sisters with nothing but helmets and crossbows. Will expand more if anyone is interested. They are also quite easy to obtail and train up, by killing raiding roamers with female peasants. Also killing raiding roamers is the fastest way to make money, this includes selling the gears from dead raiding groups. Even with gambling by joining the games, betting and winning every single round, one still net around 4K max, and they are held once a while in a town somewhere.
The way I did it is save the first 5~10 female peasants and train them up. With trainer skill and having them stay well back, this takes no time at all. Buys every single one of the most profitable shops and max all the relationships with the trading towns with shops. Buys the best gear and saves more peasants. After that, just pick any place you want to take over, and max out on all the town/castle/villiage upgrades. It helps to start off with a places away from the center of the map or the borders with other nations, places where the ownership changes hand often.
Add one of the two heavy cav when ready. If your income steam is less than upkeep, you will have to find money to field those upkeep. Else just sit back and watch your spending fund grow.
Played as my own ruler, unless I need a king or queen for an achievement. Less drama, politics, errands, and wasted time and resources this way.
Going to ignore points from a certain someone because I have wasted enough time with him, with him being unwilling to even address any of the points raised except make up BS.
Nobody else has objected because I would help the swadians and the Vagirs in skirmishes.
Now the vikings have no capital, only a few stronghold castles. IT's great.
Do people actually subscribe to threads they didn't actually start themselves?
... Why?
Their problem. Unsubscribing from a thread is easy.
Necro'ing posts prevents unneccessary creation of new threads and they can build on discussion that already took place.