Mount & Blade: Warband

Mount & Blade: Warband

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Starting Out in Brytenwalda
Do you guys have any advice for starting out in Ireland and Brytenwalda in general?
Last edited by TheUnknownGeneral; Aug 6, 2014 @ 10:33pm
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Showing 1-15 of 25 comments
kaiyl_kariashi Aug 7, 2014 @ 7:16am 
Depends on what settings you're using. If you're going core difficulty, unless you've got a lot of atheltics, avoid foot-combat. Your stamina bar is based on your atheletism (and capped by your % of HP, so as you get wounded your maximum stamina also decreases) and it's very easy to exhaust yourself just getting to the enemy. You want at least 2-3 atheletics for no/light armor, 4-5 for medium armor, and 6 for heavy armor (medium and heavy armors lower your athletics skill, so you need enough to keep a decent amount stamina/speed).

Be wary of wooden or shoddy weapons. They tend to break pretty easily compared to good quality weapons.

I found ireland to be pretty easy. Every one has the same units, and the Scots raiders and bandits are pretty easy. The bandit leaders can potentially drop the best suit of light armor in the game.

The worst place in Byrtenwalda to start is the areas that have Dena Pirates or Frankish Raiders. They will utterly destroy even high level armies with ease and are about the most heavy armored/armed units in the game. (I recruited 20 Franks to be my personal entourage and they're basically like friggin' terminators as they cut through everyone else's troops).

Depending on how much of an exploit you consider it, you can just buy and slaughter cows for huge amounts of money. Or steal them if you have a high looting for even more profit. THough eventually the price of leather/meat tanks but it gives enough to build and maintain a solid army on. The price of enterprises is jack through the roof, though their output is still about the same as normal M&B...so while they are useful in the long run, it's a MUCH greater investment.
Last edited by kaiyl_kariashi; Aug 7, 2014 @ 7:18am
I'm thinking of disabling or modifying the armor pentalty, so it works like it does in Floris. Its dumb how Power Strike can only go to 5, but is brought to 2 or 3 because of wearing heavy armor. This was the time before heavy cav when it was all about the shield wall. So what should I do right after I kill the bandit in the starting town? I was thinking of leaving Ireland for the United Kingdom, to trade silver and salt. However, I'd probably not have any money to buy any silver or salt once I get there. I was thinking of doing what I usually do, build up a large enough force and farm Scot raiders till X level and X renown.
Scego Aug 7, 2014 @ 7:42am 
What I did was strange I went out to be a raider I did anything to raise money got 20k and 25 to 35 men then just raided moasteries and villages in Scotland then soon I had 200 men from capturing and raiding and had 5 ships I then raided England like a true Viking and saw that London was just taken over I got all men to London took it in a Siege and went from there now I own All of England and Ireland :P
kaiyl_kariashi Aug 7, 2014 @ 10:06am 
Floris is a terrible mod-pack and the less stuff that works like it, the better.

Thus far, the only Brytenwalda system I just can't tolerate is the "realistic seige mechanics". Which actually work perfectly as advertised....but only affect you (like most of the other systems). If they affected the Ai as well, I would have zero complaints about it, but they routinely seige and win battles with 200-300 man armies that you would DIE in a couple hours just trying to set-up up your siege camp with twice that amount.

The other aspects, I actually don't mind, and do reasonably well compensate for the fact that you as a player are worth about 50-120 troops in battle by yourself. I mean, sure, they're a massive change coming from less hardcore mods, but if you don't use them, there was really basically no point in playing the mod in the first place because that's really where the difference comes from. Otherwise you're just doing the exact same thing on a pointlessly different map.

I've seen several Brytenwalda reviews where the reviewer immediately disables everything unique about the mod...and that about the time I stop watching, since it's just going to be regular M&B with a different map, so whats the point.
TheUnknownGeneral Aug 7, 2014 @ 10:23am 
Originally posted by Lone Warrior (Ex Scego):
What I did was strange I went out to be a raider I did anything to raise money got 20k and 25 to 35 men then just raided moasteries and villages in Scotland then soon I had 200 men from capturing and raiding and had 5 ships I then raided England like a true Viking and saw that London was just taken over I got all men to London took it in a Siege and went from there now I own All of England and Ireland :P
How are you able to build such a big army, don't you get a morale hit for recruiting prisoners?

Originally posted by kaiyl_kariashi:
Floris is a terrible mod-pack and the less stuff that works like it, the better.

Thus far, the only Brytenwalda system I just can't tolerate is the "realistic seige mechanics". Which actually work perfectly as advertised....but only affect you (like most of the other systems). If they affected the Ai as well, I would have zero complaints about it, but they routinely seige and win battles with 200-300 man armies that you would DIE in a couple hours just trying to set-up up your siege camp with twice that amount.

The other aspects, I actually don't mind, and do reasonably well compensate for the fact that you as a player are worth about 50-120 troops in battle by yourself. I mean, sure, they're a massive change coming from less hardcore mods, but if you don't use them, there was really basically no point in playing the mod in the first place because that's really where the difference comes from. Otherwise you're just doing the exact same thing on a pointlessly different map.

I've seen several Brytenwalda reviews where the reviewer immediately disables everything unique about the mod...and that about the time I stop watching, since it's just going to be regular M&B with a different map, so whats the point.
I don't know about that man. I find it to be the best mod in the vanilla setting.

While I'm looking for a challenge hence why I chose to play Brytenwalda, I disagree with heavy armor affecting your strength skills. I understand why wearing heavy armor, would make you move slower both on foot and horseback, but hitting less? Makes no sense to me at least. The only things I keep disabled is falling when moving backwards and the "realism" troop leveling. Its hard enough to level troops as it is now, but needing 2 x the XP? No thank you. So if you were starting a Pagan Irishmen, How would you start the game?
kaiyl_kariashi Aug 7, 2014 @ 11:35am 
I typically start as a slave, and then go do farming to get a little bit of starter cash, and then once you can afford your cap worth of guys, start bandit hunting. And hopefully get a suit of bandit mail, which is comparable to medium armor in protection but extremely light (about 8 lbs or so) and suffers no penalties if you use those.

-------------------

Floris does A LOT of things I hate...one of the biggest being homogenizing the factions to the point they all feel the same.

Silverstag is utterly superior in every respect, despite currently being in the process overhauling the troop trees to their new and more realistic recruitment system. Though by the next patch it should be almost completely done.

It is pretty funny..basically everyone I recommend it to, assuming they set it up correctly since it needs to use the WSEloader instead of the normal M&B Launcher, immediately becomes their new favorite Calradia-based mod. It just adds SO MUCH stuff that should've been part of the core game to begin with, but without actually changing the core dynamic that much.
gee,id really like to try both these mods
but ive got a recently bought steam copy of warband and getting any mod over 200mb to work properly,using any kind of download method has eluded me
i hope they fix this sometime soon
Cat Aug 7, 2014 @ 4:40pm 
Originally posted by mike yugo:
gee,id really like to try both these mods
but ive got a recently bought steam copy of warband and getting any mod over 200mb to work properly,using any kind of download method has eluded me
i hope they fix this sometime soon
Just get them from the Nexus. It's very easy to install.
oh,i never even tryed using the steam workshop..i can read :tgrin:
no,ive got a nexus acc
but after much grief and toil it is starting to become clear its something to do with new versions of warband since the launch of the steam workshop
if its under 200mb (diplomacy etc) its no problem,after that its just a fail of somekind
Cat Aug 7, 2014 @ 5:02pm 
I don't have any problems. Maybe your game didn't update correctly, verify/reinstall?
Originally posted by Night Cat:
I don't have any problems. Maybe your game didn't update correctly, verify/reinstall?
yep,all that stuff
but after pouring through different forums and troubleshooting threads the finger seems to be pointing to steam versions of warband post workshop
Plebeian Kilo Aug 8, 2014 @ 1:26am 
Mike, this is not true. If your are using steam workshop, it will not work because those are basically just advertisements for people's mods. If the mod is larger than 200 mb, it will not work by simply subscribing to the mod, even if it appears it has in you configure menu. What you need to do is, go to nexus mods or MODDB and download the actual functioning mod, then you right click the game in your library, go to browse local files and drag what you download to the "module" folder.
Plebeian Kilo Aug 8, 2014 @ 1:26am 
Also, are you using a PC?
Plebeian Kilo Aug 8, 2014 @ 1:28am 
I can verify that, litterally every mod works on a PC steam warband (except silverstag because the new cd keys don't watch with the script enhancer), and gekokujo and brytenwalda work on Mac verisions.
ok,i never used the steam workshop at all..like i said
i have a nexus account,and that is what i use
yes,i know about the keying issues with silverstag
yes im using a pc
what happens is that when i download the mods and then copy the files to the steam modules folder they simply dont go there,where and what is happening to them i just do not know
maybe i am doing something wrong,but as i said the exact some method of download for mods under 200 mb work fine
Last edited by the smoking mค็็็็็n; Aug 8, 2014 @ 6:01am
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Date Posted: Aug 6, 2014 @ 10:29pm
Posts: 25