Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes, personalities absolutely matter, especially if you match fiefs to renown.
Good-natured and upstanding lords can be kept happy easily, as they are not envious.
Martial and sometimes cunning lords don't object if the lord getting the fief is due one by renown.
The rest (quarrelsome, pitiless, debauched) are jealous bastards who cannot be kept happy.
No matter what they all think, the siege tower castles only go to reliable lords. Even if a decent candidate only has a few backers that's who I push it to him ... or myself if I just can't take the hit.
Good lord are very unlikely to betray their liege. Martial more likely, and bad lord are total bit***.
You can know about their personalities in some mod where it's written, or by their dialogue. Good lord will compliment you when you win against them, for example. Google "lord personality" and it should be the first link (it's for pendor, but works for warband).
A good strategy I read about "bad" personality lord is to give them a village as fief. Don't bother keeping them happy. When they leave (either you discard them when they are no longer useful, or leave on their own), they can't take the fief with them, since it's a village.
Still, they are crap, and they are likely not to help in war. Which mean they are useful only early when you have few lords and many of those useless lords banging at the door.
Eventually, the worst nobles will leave and I'll be left with the best ones. At that point, I might start handing out some castles? I made some desperate choices early on, just to get enough armies patrolling my lands to let me focus on other things. It takes time to clean-house.
Be a nice guy with good personality. Don't take them prisoners, do quests,... The 2k-ish ransom you can have is not worth alienating the best lord in the game.
Also note that those noble will increase rep as you increase renown (while the worst personality will decrease their rep).
I usually start my game doing quests and stuff to the good personality noble. You know, when you start and quests are a good chunk of the stuff you do. Also, as a mercenary-vassal, helping them is a good way for free rep. And then eventually, marry into their house. At this point, being a lady helps, because you can marry a good lord, and when you rebel, he'll join, and so you'll start with a nice lord.
Eventually, when their kindgoms are destroyed, the good lord will start looking for a new liege, and if you have good rep, that's you.
Don't worry about handing out fiefs to everyone... Focus only on keeping a handful of Lords happy. Give out villages, here and there, to Lords that really need them, but only ever give out the most important fiefs like Towns/Castles to Lords you are sure you can depend on.
Hold Feasts as necessary to keep the rabble happy.
There's a benefit to this general strategy - Lords with smaller armies, thus those with few/no fiefs, move quickly. They are very adept at catching small bands of bandits and the small armies of enemy Lords that may have made it into your backfield. A Lord that has a village deep in the backfield, away from most of the front-line fighting, is actually a benefit in this kind of situation, since they'll generally stay back there, patrolling your interior. However, they are vulnerable if they are reckless.
In general - Vanilla Warband is a great game, but in the late-game things can sort of break down if you don't take certain steps, like ensuring only a handful of your Lords are the ones that get all the best fiefs. At the point where it's starting to become too difficult to keep your own kingdom stable, you need to start pushing for "the end of the game."