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As far as individual units. I tend to favor the Vaegir Marksman as an archer unit, the Sarranids aren't bad, but the lower rank units are just so fragile compared to the Vaegir units, that the Vaegir are easier to train up. I prefer the Rhodoks over the Swadians, mostly from experience fighting them, I find the Rhodoks are tougher than the Swadians. The Nord archers aren't bad since they tend to be better melee fighters than the others, which could be a boon if you need them to hold the top of the ladder during a siege.
field= whatever you want.
In vanilla, massed archers are absolutely terrifying, especially if you as a player on horseback, draw the enemy's attention so that they aren't focusing your archers. If you are decent at managing aggro (and dodging projectiles), a group of 20 mid-level archers + you on your horse can savage any field battle against a minor lord, with little actual risk. In a siege that doesn't involve a tower, you can siege with massed archers, and then retreat and come back once they run out of ammo, allowing you to pick apart the garrison with minimal losses, provided they don't sally out.
I've used that strategy myself, but it feels like cheating. I almost wish the game didn't allow it, like maybe have the defenders stand back from the wall (and out of range of the archers) unless you have troops on the ladder.
>f1 f3 is fun
wats wrong with you
They are cheap and therfore value for money
They also make effective garrison troops.
They can be recruited at the same times you are getting men to turn into Huscarls. (so logisically easy)
They are not as good as V.Marksmen or Rhodok Sharpshooters tho*
* bear in mind this will depend on stat distribution which is semi random.