Mount & Blade: Warband

Mount & Blade: Warband

View Stats:
Best "Floris-like" Mod to play?
Hey there everythone.

After not being able to get Floris evolved to run (due to the CD-Key error), I'm looking for something similar.
Haven't really found anything though that I liked. I know there are huge and great fantasy mods out there, but I'd rather stay at something like "Vanilla+" themed stuff for now.


I would very much appreciate any thoughts / recommendations regarding that.
(If you found any way to fix that error, I would love you as well of course)


Best regards.
< >
Showing 1-13 of 13 comments
A New Dawn, it uses floris as a base, but adds more, like for instance there are small faction parties that come into Calradia and can take over a castle, thus becoming a kingdom, and the troop trees are huge and very well done, just beware, Rhodoks OP
Actually got Floris Evolved working yesterday, still huge thanks.

Will use it in my next playthrough.
Originally posted by Singu:
Actually got Floris Evolved working yesterday, still huge thanks.

Will use it in my next playthrough.
No harm in trying both, A New Dawn is kinda just super floris, it should be on Moddb.
BDtetra Sep 16, 2019 @ 6:21am 
Prophecy of Pendor is THE best mod for M&B. I got 100 hours out of it and enjoyed every last minute of it. If you have not played PoP, do yourself a favour and do so. Yes it does have slight magical elements to it, but its very slight (you won't see anybody using magic or fireballs), and you can play it pretty much as if it were Vanilla. The Soundtrack is amazing (the best I have ever seen in any mod in any game) and the battles are much better than Vanilla due to Custom Knight Orders.
Kharn the Betrayer Sep 16, 2019 @ 11:56am 
Originally posted by BDtetra:
Prophecy of Pendor is THE best mod for M&B. I got 100 hours out of it and enjoyed every last minute of it. If you have not played PoP, do yourself a favour and do so. Yes it does have slight magical elements to it, but its very slight (you won't see anybody using magic or fireballs), and you can play it pretty much as if it were Vanilla. The Soundtrack is amazing (the best I have ever seen in any mod in any game) and the battles are much better than Vanilla due to Custom Knight Orders.
Mmm, we're gonna have to agree to disagree on this one, i've tried to like Pendor for a while, but it's just.....so forced feeling, Perisno is similar but better in my opinion, also in Perisno you don't have to kiss up to the Noldor, which you do in Pendor, just my opinion though.
redwitch Sep 19, 2019 @ 1:01am 
I agree, POP is by far the best Warband mod I've played so far. I've played Floris a lot, too, but mainly because of its amazing tournaments enhancements, contrary to native or any other mod I've played they are actually fun. The main problem I have with Floris is the braindead diplomacy, it's absolutely annoying to have factions constantly declaring war on each other, even if they are already at war and even losing, it does not make any sense.
Additionally I would not recommend to play the expanded version unless you have a high end pc. The maps are overloaded with all kinds of objects which considerably hurt performance. The troop model does not make any sense, too. What's the point of having 7 tier units if you can't never get to upgrade to them. In my last game I had 7 points in training, and after 200 turns I haven't been able to upgrade a single unit to that tier.
It definitly takes a while to upgrade, goes for Floris evolved and the base version.

However the tier 7 units, are REALLY strong.
You can easily see how with each level your units can easily take on more and more enemies.

The diplomacy issue seems to be fixed in "Floris Evolved" and in the "Cadmus Floris Expansion (One of the Floris devs has updated Floris back in 2018)"
As I only see people declaring war then they have enough troops to gain new land / want to take something back.
redwitch Sep 19, 2019 @ 12:37pm 
imho, it's poor design, in a game like Warband units are not meant to last forever, they are expendable and you lose a ton of them, the point of playing this game is to win battles, suffer a lot of casualties, ideally less then your counterpart, recruit new units and upgrade them as fast as possible for the next battle. I'm a more cautious player and tend to try to conserve my most advanced units, so I actually don't lose so many, but as I wrote, I never got to upgrade a single one to that highest tier, the highest I got was some tier 6 units, and that after more than 200 turns.
The only way I found out to get some of them is by defeating a bandit party which holds them as prisoner.
Last edited by redwitch; Sep 19, 2019 @ 12:40pm
Originally posted by redwitch:
imho, it's poor design, in a game like Warband units are not meant to last forever, they are expendable and you lose a ton of them, the point of playing this game is to win battles, suffer a lot of casualties, ideally less then your counterpart, recruit new units and upgrade them as fast as possible for the next battle. I'm a more cautious player and tend to try to conserve my most advanced units, so I actually don't lose so many, but as I wrote, I never got to upgrade a single one to that highest tier, the highest I got was some tier 6 units, and that after more than 200 turns.
The only way I found out to get some of them is by defeating a bandit party which holds them as prisoner.
If you bothered to read the game concepts, it explains the idea behind the troops, and it's realistic, upgrading troops should be expensive and time consuming, unless you're conjuring that skill/new equipment out of your ass somehow.
redwitch Sep 19, 2019 @ 11:48pm 
it's neither "realistic" nor does it make any sense gameplay-wise

just to be clear, I don't mind the mod having elite units which are very rare and vary hard to get, it's fine, it adds some special flavor, in fact I do like the great variety in the units roster.
My point is that the game is not made for them, because as OP those elite units may be they do die, and they die rather quickly in battles as any other unit, armor being essentially useless in this game they just take a few hits before they go. In POP for example you have a lot of such super units, beside Noldors, you have hero adventures with 500 in each weapon proficiency, but despite their super stats and their super equipment, they do die. The main difference to Floris with its tier 7 units is that you can actually get them, they are expensive, but you can upgrade them rather quickly from adventures. Except from NPCs, Warband is not meant to have durable units, all of them, basic or elite are expendable. In Floris when I happened to get one of those units I was almost afraid to put it on the front line because I knew I'd probably lose it again very soon, and get another one would be very very hard and require a lot of time.
Last edited by redwitch; Sep 20, 2019 @ 5:46am
Kharn the Betrayer Sep 20, 2019 @ 12:41pm 
Originally posted by redwitch:
it's neither "realistic" nor does it make any sense gameplay-wise

just to be clear, I don't mind the mod having elite units which are very rare and vary hard to get, it's fine, it adds some special flavor, in fact I do like the great variety in the units roster.
My point is that the game is not made for them, because as OP those elite units may be they do die, and they die rather quickly in battles as any other unit, armor being essentially useless in this game they just take a few hits before they go. In POP for example you have a lot of such super units, beside Noldors, you have hero adventures with 500 in each weapon proficiency, but despite their super stats and their super equipment, they do die. The main difference to Floris with its tier 7 units is that you can actually get them, they are expensive, but you can upgrade them rather quickly from adventures. Except from NPCs, Warband is not meant to have durable units, all of them, basic or elite are expendable. In Floris when I happened to get one of those units I was almost afraid to put it on the front line because I knew I'd probably lose it again very soon, and get another one would be very very hard and require a lot of time.
I'm not sure what your complaint is here, if your elite units die because you treated em like demigods then that's your fault?
redwitch Sep 20, 2019 @ 2:26pm 
I'm not complaining, I'm saying that the unit roster like in the floris extended version does not fit a game like warband. I suppose you're just trolling anyway. Case closed for me.
Originally posted by redwitch:
I'm not complaining, I'm saying that the unit roster like in the floris extended version does not fit a game like warband. I suppose you're just trolling anyway. Case closed for me.
Lost the arguement? np just say "you're just trolling case closed" brilliant, no one has thought of that one before lol.
Last edited by Kharn the Betrayer; Sep 20, 2019 @ 6:50pm
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Sep 14, 2019 @ 6:02am
Posts: 13