Mount & Blade: Warband

Mount & Blade: Warband

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Pira Dec 15, 2017 @ 3:38pm
Can 2 companions share 1 special party skill together?
Can I have Jeremus plus Ymira's wound treatment skills or just Jeremus?
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Showing 1-12 of 12 comments
Shadowclaw Dec 15, 2017 @ 3:41pm 
not sure but i think only 1 at a time...
lionhart Dec 15, 2017 @ 3:43pm 
Party skills do not stack. That is, two companions with wound treatment skill of 5 do not add up to 10. However it is sometimes worth having two medics in your party anyway, in case one of them gets knocked out in battle you still have a backup.
Pira Dec 15, 2017 @ 3:49pm 

Originally posted by lionhart:
Party skills do not stack. That is, two companions with wound treatment skill of 5 do not add up to 10. However it is sometimes worth having two medics in your party anyway, in case one of them gets knocked out in battle you still have a backup.
That really makes no sense at all imo. 2 medics could heal the party faster overall lol, hope they add a stacking feature in bannerlord.
lionhart Dec 15, 2017 @ 3:56pm 
Originally posted by Pira:
That really makes no sense at all imo. 2 medics could heal the party faster overall
It's not a bad observation. It would make sense that two medics could heal a party faster than a single medic working alone. You could maybe say the same for some of the other party skills. Would having two scouts increase your spotting range, since they could scout in two different directions at once? Would two engineers be able to construct a siege tower faster than one? On the other hand many people say that game is already too easy, and making party skills stack would unbalance it even more. I don't have a problem with the way party skills work now.
Pira Dec 15, 2017 @ 4:20pm 
True
Morkonan Dec 15, 2017 @ 4:33pm 
IIRC, there is some partial point additions from overlapping skills, but they're only bonus points added by the player's skill level if the player doesn't have the highest skill level in that particular skill.

https://forums.taleworlds.com/index.php?topic=106740.15

Training, however, is completely different than this. The player and all companions apply their Training skill level to all troops at or below their level. Because it's applied to each unit in the army, for all player/companion based on their level, it works differently.

General outline of Skills: http://mountandblade.wikia.com/wiki/Skills

(Table for player partial-contribution to a skill check is also on that page.)
Last edited by Morkonan; Dec 15, 2017 @ 4:33pm
Wendersnaven Dec 15, 2017 @ 4:34pm 
They do get a synergy bonus Pira. Take a look at your party screen (where you go to talk to and level up your companions), and the left side. You will see who contributes what to the party. It should say Looting 3 (1) or something. The extra number is the synergy bonus for another party member assisting with that skill. Most mods use this feature, so I may be wrong about vanilla, but there are great mods like Vanilla + that you should be using even if you want a pure experience.
Wendersnaven Dec 15, 2017 @ 4:34pm 
Lol Morkonan, you are a ninja tonight sir. :SlyNinja:
Pira Dec 15, 2017 @ 5:09pm 
Thanks guys!
Keijo Dec 16, 2017 @ 3:06am 
Theres also a thing that when your companions are wounded, like under 20% (it's some percentage of total health), their skills don't work. So healing will be quite slow unless you have someone else with wound treatment to heal your primary medic up.
Adahn (´ ᴥ `) Dec 16, 2017 @ 9:42am 
Originally posted by lionhart:
Originally posted by Pira:
That really makes no sense at all imo. 2 medics could heal the party faster overall
It's not a bad observation. It would make sense that two medics could heal a party faster than a single medic working alone. You could maybe say the same for some of the other party skills. Would having two scouts increase your spotting range, since they could scout in two different directions at once? Would two engineers be able to construct a siege tower faster than one? On the other hand many people say that game is already too easy, and making party skills stack would unbalance it even more. I don't have a problem with the way party skills work now.

You would have to lower how much 1 point in a skill gives you then to balance it out otherwise you would have 5 scouts who can view 50% of the whole map.
HardCastle Dec 17, 2017 @ 11:07am 
Only the main character skills stacks ... except training. Stacking is applied as a bonus.
Skill bonus table are as follow
Main character skill : skill Bonus -
2 : 1
5 : 2
8 : 3
10 : 4

So, Jeremus has the highest Surgery skill of 7 and your Surgery skill is 5 then the total skill is 7 + 2 for a total of 9.

If you have the highest skill then you stack your self ... if your Engineering is 5 then it is 5 + 2 or 7.
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Date Posted: Dec 15, 2017 @ 3:38pm
Posts: 12