Mount & Blade: Warband

Mount & Blade: Warband

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Panzer Apr 12, 2020 @ 8:01am
follow spy to meeting?
probably first time getting this type of quest, I got it from someone at Jelkala, it said the spy was supposed to be leaving Jelkala, I waited and waited, but no party with the word "Spy" in it came out of the town. When I pressed tab to exit the town though, it wouldn't let me move for a bit, and the game fast forwarded itself, but didn't let me move. how do i do these quests?
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Showing 1-15 of 18 comments
MiddayEnglishman Apr 12, 2020 @ 8:40am 
I think it's bugged.. most of the quests are.. I thought this game was the dogs balls when I was younger.. it's just a mass mess of bugs and contradictions.
Včelí medvídek Apr 12, 2020 @ 8:49am 
Originally posted by SLEDGE .com/groups/thedumnonii:
I think it's bugged.. most of the quests are.. I thought this game was the dogs balls when I was younger.. it's just a mass mess of bugs and contradictions.
Why you say this? Actually I dont recall single bug in regards to native quests...
Last edited by Včelí medvídek; Apr 12, 2020 @ 8:57am
Včelí medvídek Apr 12, 2020 @ 8:56am 
The quest go as follow - there is short time forward right after you accept the quest during which spy immediately leave the town. it is group of 1 (in blue color as quest group) and you are supposed watch and pay attention to it to pick the right direction where he went. Once you can move you have to follow him without delay - tracking skill is almost mandatory here and you need to follow right track (group of size 1). Spy go to meeting point which is some village (sometime it can be quite far, sometime it is nearby) where he merge with group of his contact.

At that moment you have to intervene and use blunt weapons to capture both.

There is only limited time window for this all - in few hours since their meeting they both went own way and disappear. So if you have slow party or hesitate it can be impossible to do it in time. (in rare occasion you have super fast group and you are afster than spy you have to act bit different and keep your distance before he reach the meeting point, otherwise he panic and run away - but you need speed like 6.5+ for that)
Last edited by Včelí medvídek; Apr 12, 2020 @ 9:09am
Tuidjy Apr 12, 2020 @ 11:39am 
There is no bug with the quest, but as the Merry Bear said, you should only take it if you have the right kind of party. I spend 90% of the game with only my companions, and I always have a high level dedicated scout (spotting, path-finding, some tracking) The quest is very easy when you can easily track the spy, and when you are fast enough to catch him before the meeting is over.

A few things to keep in mind:
1) Do not take the quest at night. That would make it much harder to see where the spy went.
2) Make sure you equip blunt weapons, and tell everyone to use them.
3) In mods which allow you to set the fast-time coefficient, reduce it, so you can see who leaves.

-----------

If you are have no decent scout, are leading a warband of a hundred men, most of them recruits, and get offered the quest, just skip it. You're just not equipped to handle it.
Last edited by Tuidjy; Apr 12, 2020 @ 11:44am
Panzer Apr 18, 2020 @ 1:15am 
Originally posted by Včelí medvídek:
The quest go as follow - there is short time forward right after you accept the quest during which spy immediately leave the town. it is group of 1 (in blue color as quest group) and you are supposed watch and pay attention to it to pick the right direction where he went. Once you can move you have to follow him without delay - tracking skill is almost mandatory here and you need to follow right track (group of size 1). Spy go to meeting point which is some village (sometime it can be quite far, sometime it is nearby) where he merge with group of his contact.

At that moment you have to intervene and use blunt weapons to capture both.

There is only limited time window for this all - in few hours since their meeting they both went own way and disappear. So if you have slow party or hesitate it can be impossible to do it in time. (in rare occasion you have super fast group and you are afster than spy you have to act bit different and keep your distance before he reach the meeting point, otherwise he panic and run away - but you need speed like 6.5+ for that)
I just had the mission again, I followed the tracks, and then later the tracks were cut off and lead to nowhere
Tuidjy Apr 18, 2020 @ 2:07am 
Originally posted by ThePanzerPleb113:
Originally posted by Včelí medvídek:
The quest go as follow - there is short time forward right after you accept the quest during which spy immediately leave the town. it is group of 1 (in blue color as quest group) and you are supposed watch and pay attention to it to pick the right direction where he went. Once you can move you have to follow him without delay - tracking skill is almost mandatory here and you need to follow right track (group of size 1). Spy go to meeting point which is some village (sometime it can be quite far, sometime it is nearby) where he merge with group of his contact.

At that moment you have to intervene and use blunt weapons to capture both.

There is only limited time window for this all - in few hours since their meeting they both went own way and disappear. So if you have slow party or hesitate it can be impossible to do it in time. (in rare occasion you have super fast group and you are afster than spy you have to act bit different and keep your distance before he reach the meeting point, otherwise he panic and run away - but you need speed like 6.5+ for that)
I just had the mission again, I followed the tracks, and then later the tracks were cut off and lead to nowhere
If tracks that you were able to follow at first disappeared, one of three things happened:
1) Darkness descended, and you lost the track, because nighttime makes tracking harder.
2) The spies met, and left. You were too late
3) You were moving more slowly than the person you were tracking. The tracks were getting progressively older, and expired.
Walsingham Jul 20, 2021 @ 12:34pm 
Arise dead post, the heir of Isildur commands you!

I'm mid this quest. I followed the spy by dead reckoning when I saw which general direction he went, caught the meeting knocked everyone out, they are prisoners. BUT I can't get Sanjar Khan to accept the mission as finished. What gives?
Včelí medvídek Jul 20, 2021 @ 12:52pm 
Originally posted by Walsingham:
Arise dead post, the heir of Isildur commands you!

I'm mid this quest. I followed the spy by dead reckoning when I saw which general direction he went, caught the meeting knocked everyone out, they are prisoners. BUT I can't get Sanjar Khan to accept the mission as finished. What gives?
Do you have both unique npc as prisoners?
Walsingham Jul 20, 2021 @ 3:54pm 
I'm pretty sure I have only one unique, plus guards. I take it I failed?
SereneK Jul 20, 2021 @ 11:25pm 
Originally posted by Walsingham:
I'm pretty sure I have only one unique, plus guards. I take it I failed?

You can capture the Ordinary and the Unremarkable NPC.
If you have either then you should be able to deliver the one you have to the lord who gave you the mission. May have to pick the dialogue option for "About that task you gave to me..." or something like that.

If you only got the spy, you may not get much of any reward. If you got the handler, it's good enough, though it's best if you have both.

From your post, I think you found the meeting after it had concluded and since the spy travels alone, the group that you knocked out probably includes the handler. The lord should accept the mission as complete.
Walsingham Jul 21, 2021 @ 6:21pm 
Well, I really appreciate your help, but no - he didn't accept part completion. It's quite weird. I checked at the time, and we didn't kill anyone during the battle either. Oh well. Not the first or last time I'll failed a mission. :)
Multifaced Jul 21, 2021 @ 9:02pm 
best way to do these quests is to not do these quests and do something else more productive instead, as they are not worth the effort and time.
Včelí medvídek Jul 21, 2021 @ 11:34pm 
Originally posted by Multifaced:
best way to do these quests is to not do these quests and do something else more productive instead, as they are not worth the effort and time.
I disagree - it is easy and fast quest with big (2k, good rep) reward that can be easily done without any gear, skill or level (only some stick and horse to roll over vilaggers and dehorse few caravan guards). You just need know game rules and your character and party possibilities.
Last edited by Včelí medvídek; Jul 21, 2021 @ 11:40pm
Včelí medvídek Jul 21, 2021 @ 11:39pm 
Originally posted by Walsingham:
Well, I really appreciate your help, but no - he didn't accept part completion. It's quite weird. I checked at the time, and we didn't kill anyone during the battle either. Oh well. Not the first or last time I'll failed a mission. :)
iirc you should be able get half reward and only bit negative reputation with lord bringing only the spy.

BUT - you missed him. You came to the meeting point late where the meeting finished and he left (or in opposite you somehow got there before him - both parties shall start move at same time so is strange there was just one if you catched it static near the village) and you captured only his contact that offer no reward.
Last edited by Včelí medvídek; Jul 21, 2021 @ 11:43pm
Multifaced Jul 22, 2021 @ 4:47am 
Originally posted by Včelí medvídek:
Originally posted by Multifaced:
best way to do these quests is to not do these quests and do something else more productive instead, as they are not worth the effort and time.
I disagree - it is easy and fast quest with big (2k, good rep) reward that can be easily done without any gear, skill or level (only some stick and horse to roll over vilaggers and dehorse few caravan guards). You just need know game rules and your character and party possibilities.

You're right, it can be useful if you are built for it, what I really mean't was something more convenient, fun and enjoyable for me personally to do instead, that doesn't require me to completely adjust just for that one quest, but maybe some people like to do that kind of thing regularly and are regularly built for it. Personally I always skip it, as I'm never equipped for it when it comes up and I'm not going to change everything just for one quest, especially when some things in some warband mods cannot be changed or are too much of a pain to change, for example adjusting the size of your party.
Last edited by Multifaced; Jul 22, 2021 @ 4:50am
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Date Posted: Apr 12, 2020 @ 8:01am
Posts: 18