Mount & Blade: Warband

Mount & Blade: Warband

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Lutter Nov 13, 2016 @ 10:27pm
Massive FPS Drops
Hey there folks. Actually i played a lot Warband on my previous PC (which was wooden piece of nothing, wih 2GB DDR2 RAM...) but now switched to fresh, new PC (i3 4170 2x3.7GHz, 8GB RAM DDR3 1600MHz nad GTX 750 Ti 2GB) and... i have massive FPS drops regardless of what i set in video options. Even turning off particles gives almost nothing, and drops and freezes for 1-2 seconds are painfull as hell. And no, i'm not using Battle Sizer - i just have standard, 150 battle size. But when there are more than 40 troops on the map... it's almost unplayable.
Anyone have idea how to fix that?
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Showing 1-10 of 10 comments
Loserman (Banned) Nov 13, 2016 @ 10:48pm 
Since you mentioned "freezes", i had the same issue once when trying out different frame limiter settings or v-synch switched on/off. Try disabling v-synch if it's on and set the frame limiter much higher than standard 60 fps (currently using 120 fps myself). You can adjust those settings in the Warband launcher.

Had no issues since, so, maybe that works for you. Good luck.
Last edited by Loserman; Nov 13, 2016 @ 10:48pm
Lutter Nov 13, 2016 @ 11:31pm 
Hm. Looks like the thing you mentioned, and forcing single-threading resolved the problem. Much thanks for help ^^

EDIT:

Or maybe not... At sieges i still get drops and freezes :<
Last edited by Lutter; Nov 14, 2016 @ 1:57am
Pigeon McCoo Sep 29, 2017 @ 11:47am 
Originally posted by ACPL Herr Lutter:
Hm. Looks like the thing you mentioned, and forcing single-threading resolved the problem. Much thanks for help ^^

EDIT:

Or maybe not... At sieges i still get drops and freezes :<
Well, the siege its a heavier battle, since in a siege it can be 100vs100
That may be the reason you still freeze
Morkonan Sep 29, 2017 @ 12:47pm 
You'll get a natural spike during a reinforcement wave, so keep that in mind.

A few things:

1) Disable "Load Textures on Demand" - Cards can handle that much easier, these days, and dumping a massive texture load on your card isn't necessary.

2) Reduce the number of "ragdoll" effects. These physics simulations are handled directly by your video card, so having a lot of those going on can reduce Warband to a slideshow.

3) Keep "show blood only near player" checked. Otherwise, the game will load "blood" effects all over the place, whether they're easily seen by you or not.

4) On particle effects: There's no need to turn all of them off. The major culprit particle effect for most lag/slideshows is "dust" kicked up by horses. You can disable that by turning it off in your ini file. (Google the subject and there's bound to be a link with a "how to.") The rest of the particle effects shouldn't cause any major issues.

5) I don't play vanilla, anymore, but didn't it get a texture-set boost/enhancement, recently? If so, that could one of your issues. Your 'puter is fine, but it's a little light in certain elements, so don't discount the effect of higher quality textures being added to a game you've been playing for years.

6) A weird quirck, sometimes - Disable Warband's custom sound whatsits setting, the one that slightly alters all the battle-sounds, making them sound unique. Just test that. Sometimes, a computer might have decent stats, but without a sound card handling the processing load, the CPU can get bogged down. Just do it as an experiment to see if that has any effect. It's a darn nice feature and it would be a shame to go without it. (A really cheap dedicated sound card would instantly alleviate that issue, if that's what it is.)

7) Lastly, if you're experiencing this in a mod, check the mod's custom settings, if any. Also, some mods have alternate texture sets that are less stressful, so check for submods that have those. Custom scripts, inefficient scene design, lots of transparencies, extra fire and smoke particle effects, etc, can all have a significant impact.

PS - Also, there's no need for high def things that aren't near you, so if you're dealing with a Warband vanilla with the upgraded texture sets, reduce the quality of distant trees, your own shadow, the amount of grass that is generated, water effects and the like to see if that prevents spikes.
Last edited by Morkonan; Sep 29, 2017 @ 12:49pm
Viral Sep 29, 2017 @ 2:25pm 
i doubt the OP will rspond to a year old thread :/
Morkonan Sep 29, 2017 @ 5:50pm 
Originally posted by Viral:
i doubt the OP will rspond to a year old thread :/

Why not? I did.....

/sigh

:)

Doesn't matter, someone might find it useful.
Fejj Sep 29, 2017 @ 10:16pm 
OP, in this time did you ever update your drivers?
Lutter Sep 30, 2017 @ 1:31am 
Kek, i forgot that i ever did that thread :D
Actually game works perfect now, can't say why.
I did absolutely nothing and the game works really smooth in 60FPS with battlesizer set to 500 :D
Morkonan Sep 30, 2017 @ 10:54am 
Lol... I consider my time-travel efforts a success, then. :)
Lutter Oct 1, 2017 @ 3:36am 
btw, if i recall correctly, the freezes and other was was only after a long-playing session, i.e. 5-6 hours, so the cache and ram got really stuffed, and simply turning off the game for few minutes was a good thing, 'cause after that i could easily play nex 4 hours without problems, FYI
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Date Posted: Nov 13, 2016 @ 10:27pm
Posts: 10