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[Saints] You should accept every benevolent, upstanding, good-natured, etc. lord.
[Wise аsses] You should be very careful which cunning, martial, scheming, etc. lord you accept. Make sure that there are no enemies of his in your kingdom, make sure he likes at least a little bit (~20) and have a plan on how you will keep him happy. More than 5-10 of these is asking for trouble.
[Аssноlеs] Only accept sadistic, quarrelsome, debauched, merciless, etc... lords if you need some warm bodies right now, and be prepared to eventually lose them. Give them a village, never a walled fief, so that they cannot take it with them when they defect.
I have never seen a point in having more than ten, maximum twenty lords. My wife hires absolutely everyone, and then spends an amazing amount of time micromanaging them (I call it playing tea parties with her dolls, because it involves feasts) On the other hand, her campaigns look like this.
So, there are many ways that work, but accepting everyone blindly is madness... even if you just ignore the аssноlеs and never give them any fiefs, they can still affect your kingdom negatively.
I kept massive lists of every lord in the game with columns for each type of fief and their relations with me, etc. It was a massive waste of time, required brutal micro-managing as Tuidgy explained and proved to be totally frustrating due to the relations losses every time I gave away a fief.
Now, I take on the lords I get along with and begin prepping the game world from day one to build those relations early. By letting my enemies go free after battles, I routinely find "enemy" lords who like me more than my own faction buddies after a while.
That way, when I strike out on my own, all I need to do is go around and persuade the best ones to come and join me...which they are happy to do.
Fewer lords with the highest relations seems like the wisest way to go in my mind. In my games, I have gathered massive hordes but they never stuck around for very long so it really comes down to quality over quantity.
A few good lords who are reliable beats a map full of cowards who do nothing.