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Overall it's really minor randomness and not worth the restarts until RNG goes your way.
Read more here:
http://mountandblade.wikia.com/wiki/Troop_stats
Pretty much every playthrough can be played exactly the same way, though
- unis stats are randomly adjusted up and down
- some units get a few skill points distributed randomly, which is sometimes very significant
- about half the lords' personalities are randomized
- some familial relationships are randomized, and ages are (a bit sloppily) changed to reflect that
It does not sound like much, but sometimes the RNG produces a faction full of dependable, intermarried lords who get together, and that faction becomes a juggernaut.
In Native (unmodded game) it does not matter too much, because by level 10-15 you can be either tougher than the toughest warrior or a better leader than the most renowned lord. By level 40+ you can be both. So you are powerful enough to do your thing, no matter what or who.
In other mods, those little random changes can produce a very different game. There are mods where troops go up to level 60, with weapon proficiencies to match, and lords get to lead hundreds of men stiffened by a retinue of few dozen elites. If the RNG rolls those lords with a mix of upstanding and martial personalities, and bumps their already awesome troops a bit further up, that faction will be a much greater threat to your supremacy than one filled with debauched and quarrelsome idiots.