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It's not exactly easy to bring that sort of experience to Warband and The Last Days does it so very well that it's not worth trying to develop a full-featured "Middle Earth" mod unless something unique can truly be brought to it.
Honestly, if someone wanted to do a new one, they should just stay out of TLD's domain entirely and the Third Age in particular, focusing instead on the First or Second age Middle Earth. The battles there were more frequent and much bigger and there were legitimate "factions" there that didn't always get along with each other. There could be some useful hooks there for an interesting Warband game. But, even so, it may have to be more like TLD, but with a different map and different end-game goals and factions.
The idea of every faction being independent, providing a classic Warband experience, is kind of sketchy for Middle Earth play. Various factions of Elves might quarrel, but they're not going to just up and declare war on each other and enlist Morgoth, Sauron or the Witch King as an ally, are they? A TLD-like experience would be better for fans that would actually download and play that kind of mod.
And... we already have TLD, so... :)
Personally, I'd rather see a unique fantasy world mod that boldly goes off on its own rather than someone trying to hash together a reason for a Middle Earth mod other than TLD. (It'd take a bunch of work and some liberal license with lore, probably, unless it had similar mechanics seen in TLD.)
When/if Bannerlord comes out, considering it looks to have a lot of modding options, there's probably going to be some attempt to eventually cobble together a ME mod. One could practically bet on that... I just hope it's as good as TLD turned out to be in terms of "the experience" it gives/gave.