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This has plagued me for several months
Starting new log file.
Version: 1.173
WARNING: Audio System initialize error: Auto-detecting new audio output type
WARNING: Audio System initialize error: WINMM output is set
Trying sound output(100): 6
Trying sound output(100): 7
-- OS: Microsoft (build 9200), 64-bit
-- RAM: Available physical RAM: 4095MB/4096MB
-- CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (GenuineIntel)
- L2 cache size: 256K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 8 ( Speed: ~2592MHz / ~2592MHz / ~2592MHz / ~2592MHz / ~2592MHz / ~2592MHz / ~2592MHz / ~2592MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: nvldumd.dll / Description: NVIDIA GeForce GTX 960M
- Texture Memory: 4095 ( Available Texture Memory: 4040 )
Received stats and achievements from Steam
Continuing with a lot of other lines.
I have no idea how to prevent this from happening. I really don't understand what WINMM does I guess. Otherwise I might be able to find a way to fix it. Google is no help what so ever.
Just a *shot in the dark, but the Audio System Initialize errors sound like they cannot detect your audio hardware and are setting them to a default.
Do you have headphones, stereo, surround-sound?
*Edit - unfortunate typo corrected