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2) Maximize the number of friendly cities, through conquest or peace treaties, for extra caravans.
3) Keep caravans coming, i.e. do not let anyone rob them.
4) Keep nearby villages (everyone who uses the town as a market) from being pillaged.
5) Allow peasants to freely come and go, i.e. keep noble enemies and outlaws off them.
6) Keep taxes low until the prosperity maxes out.
7) If you're using a mod with national policies, favor the cities... at the risk of рissing off vassals.
8) Some quests by the guild master raise prosperity. Keep doing quests.
My first priority upon gaining a new city is to pack the garrison full, then it's all about the happiness.
Do every quest you can get from the Guildmaster (or whatever he's called in your game), buy mead for the tavern patrons, win tournaments, and anything else you can come up with.
Defending the town and the people is critical...preventing them from being attacked at all is even better, as Tuidgy pointed out.
Once the happiness is maxed out, the prosperity soon follows. If you can effectively protect a happy city, it will become Very Rich and pretty much stay there.
yeah I think A Clash of Kings (what I'm currently playing) has diplomacy built in, I'll try that thanks
oh in clash of kings its never gonna improve, map is set up in such a way that it screws up how mount and blade handles prosperity.
I've turned weeping town from the 5th worst city in the game to the 10th worst, so I mean... so far so good xD
hmm Ive never had any luck with that
I just ask the guild master how trade is going, then I go to the markets from other cities & buy what my city does not have, then I go to my city and sell them the supplies that they need really badly
odd that shouldn't have any effect on towns.
Idk but ususally when I give them the supplies they don't have, they usually sell for high prices in the marketplace & the goods merchant makes a ton of coin
Peace = Prosperity. You don't want the city besieged and want the city to be sending and receiving caravans.
ANSWER: Hire caravan guards and any mercenary(horseman or calvary are preferred). Garrison these guards and mercenaries into your town and your caravans will hire them automatically. This will increase the wealth of your town in days.
I do know that cities benefit from the money you spend, and I wonder whether you are not confusing the two effects. In any case, this should be easy to test.
This is true?
I tried everything. I had to create a game where I cheated and tested every theory out. None of them worked. But when I garrisoned some caravan guards, all of a sudden I can see caravans traveling into and out of my town and soon enough my town is rich. So maybe it was the cumulative effect but for sure garrisoning those guards is a factor.