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As for the bandits ever tried taking out bandit camps?
I believe they just keep spawning more bandits and if the lords don't deal with them... XD
Yeah but anything besides mountain bandits are just a pain, first you usually walk through a thin pathway to get to the hideout, they have to run back and forth across the mile long hideout because they keep spawning everywhere, then sometimes they even try running away.
All in all, anything but mountain bandit hideouts, which consists of a small space, will take AGES to finally finish. And then I'll have to take out 4 more anyways. It's a pain. Yes, I mean rescuing from a village, but you can ask the village elder to light a fire to draw some of the guards away which doesn't actually work apparently.
Fight them. Seriously - That's what you can do. If you don't have the troops, try not to fight them. If your troops aren't leveled up high enough, level them up on smaller bandit groups.
Do NOT underestimate the power of your heroic Companions. Many of them are quite capable of slaughtering bandits by the score, if they're leveled up and equipped properly. When entering bandit hideouts/strongholds, be sure that your Companions are at the top of your Order of Battle listing so you'll be sure to get them accompanying you. You'll want to make sure you have good melee and ranged support with your companions, since you'll be faced with some bandits that may take awhile to get to and they'll make you pay for that with arrows applied directly to your forehead..
These hideouts are random. But, when you do spot one, look around for the Lord that owns that land and they might give you a quest to destroy it, netting you some additional profit/rep when you eventually do. Once a bandit den is destroyed (Only the player can do that) it will eventually respawn somewhere else, so you never actually run out of them, though not all of them will be up at the same time.
Yes, javelins suck... Just be sure to bring a shield and have a good helmet on your head, else you'll end up with an extra hole in your face.
Make sure you do it at night. Save-scum, because it's not always foolproof. That particular sort of quest can have a few issues with it.
Also, just to note, if you ever mod your character using something like TweakMB to raise their abilities/levels, be prepared to cry - Bandits are scaled by level, so if you raise your level above the max (60?) you'll end up facing... goodness knows what, but it won't be pretty.
On full difficulty, Swadian knights are still the most powerful troops, but with skilled player orders, they are no longer the most cost efficient or even the most murderous.
The game is balanced to be at its most realistic at 130+ difficulty.
I'm playing on full "realistic" difficulty at well, pretty fun because even from 1/4 damage to full, a full line of sergeants will completely destory everything if sharpshooters are there just to shoot off any sort of Sandy/Swad Mamluk/Knight. Rhodoks are basically the best thing in the world, put them on a defense and you win. Even more fun is defending castle/town, just sit at the ramp and slaughter them. I've beaten armies of 500 with 100, just swinging at the ladder. Can't wait for some real siege equipment currently it's pretty lackluster.
What?
Basically, I don't use polearms, nor do I want to put skill points into them.
Let the bandits prey on his peasants... It will eventually hurt his towns/villages which will effect his income. If you're lucky, he or another Lord will get chewed up battling the bandits and you can attack them. Or, if the bandits are victorious, you can rescue the captive professional fighters and take them into your own army. (PS - It's possible to lure either the bandits or a slow-travelling Lord and his army straight into each other. Sit back and watch the fun, attack whoever is left over.)
If you've got to rescue him from the castle, you'll end up facing a few archers and a couple of melee types. It all depends, really. IIRC, the scene will be populated dependent upon your level, like most of these sorts of scenes.
One of the issues with this sort of quest series is that it CAN be very unfair to plop you down in the middle of a bunch of tanks only armed with a robe made out of tissue paper and something that insists it's made out of solid wood... but has one of those squeeky valves inserted in one end.
To that end, there's a way to retain your arms and armor by editing the hex values for that particular quest to allow the player to keep currently equipped items. IMO, it's not too much of a cheat, gamewise, since some of the quests can get buggy, anyway. (Not editing the savegame file, editing the actual data file. I think it's the triggers file, can't remember.)
If you search for help with the quest, you're bound to end up finding how to do it. I don't have the info on this comp and the one that has it is down atm, sorry.
I do not view this particular "cheat" negatively. The quest can get buggy, like some other quests in the game, and this is a way to help compensate for that, since this quest can end up being very important for the player, yet extremely difficult to achieve if it gets bugged.
Wut