Mount & Blade: Warband

Mount & Blade: Warband

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Akboris Mar 27, 2017 @ 12:12pm
Mount and Blade Sucks: Battles
I made a critique of Mount and Blade before, but what people almost deliberately failed to realize is that the original and still remaining title was referencing the quests part -- there are other things that this game is soooo close at accomplishing but just fails, these are them:

- TINY MAPS, -- in vanilla and most mods you will spawn within 100-200m away from the enemy tops. Other than the pre-battle setup -- which alot of mods dont seem to have for some reason, you have NO time to prepare how you want to plan out your battle, you'll be rammed into the 7,865,345th slamfest bumrush battle with the enemy

- SPAWNING (dear god) -- doesnt anyone else love it when you utterly pound the enemy to such a degree that they will spawn all of thier reinforcements on top of you, in front of your eyes, in thin fuccing air. The better part being the dying that follows. Leading onto that --

- DYING -- Now, I know what all you butthurt flame war igniting ♥♥♥♥♥♥ are thinking of "GIT GUD" but lets be real here, when you do die in battle - and in epic massive scale fights that is almost inevitable; you dont get to respawn, you dont get to command your guys, instead they will blindly charge and get massacred so you back out and fight again. With 2hp, in which you will die, and you back out again - loosing morale again.
You see my drift. The coolest part of the game imo is the epic battles when you become a lord, massive clashes with spears and swords and sh1-t everywhere, its so sick but quickly demolished with that single warbow arrow to the forehead that will rid you of your lusted fun.

- THROWING AXES AND JAVELINS -- I dont have a problem with either of these by name but in M&B you can throw these things like greek gods, its absolutely insane how far a low proficiency (30) power throw 1 character can throw these damn things from one side of the map to the other, it makes fighting nordic like factions aggravating as hell.

(Prick git gud f-a-g-s will defend this)

- BORDERS -- The borders are invisible, so youll often be having an epic cavalry fight which will die as soon as your horse has an extreme sudden objection by leaving the 200x200 echo space the game has layered out to you

- ROUTING (small complaint here) -- Routing troops dematerialize and return to thier starships in front of your very eyes

- ALEXANDRIAN GENERALS -- in addition to routing, even if you personally shoved a lance through a counts chest cavity you will (((occasionally))) be prompted with (he escaped) message that roughly translates into [we need this scripted occurance so that the AI doesnt purge an entire faction in a single battle] ok fine, but they should have that, just make the generals AI more cowardly? that when the battle goes slightly out of favor that they will rout before the battle has ended.


I will add more as I think of more.



Last edited by Akboris; Mar 28, 2017 @ 12:24pm
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Showing 16-30 of 208 comments
Squirtbottle Mar 27, 2017 @ 12:39pm 
Originally posted by Akbar:
Originally posted by Tuidjy:
This loser really craves the attention, doesn't he?

You want refuting? nearly every point of yours is because you do not know enough about the game, and because you suck. Here is an example:


There are three separate ways to make a division hold a position in Native. You seem to be aware of one. Here are the other two:
1) Hold [F1]. A floating flag will appear, and you will be able to position it wherever you want.
2) Bring the 'Orders' screen by hitting [Backspace]. Command your troops as in an RTS.

Most of your other points show just as much ignorance. If you count mods, you are wrong about pretty much everything. Go away, you are pathetic in your ignorance.

And I feel like you picked out the only one you actually have an answer to, and the rest are too true to be refuted.

Go on, give me a quick buck on why the other reasons are 'ignorance' which is ironically placed there
You wrote too much, and are repeating yourself, while trying to annoy people that reply so it's completely logical to make us reply to every single point you have right?
Akboris Mar 27, 2017 @ 12:40pm 
Originally posted by Jonclee:
Originally posted by Akbar:


took me less than 5m to write that.

criticism = whining k
Telling me how long you took to write "im not whining I had fun" doesn't help you at all...it is whining because I said what you could do to do that; they released the game a while ago and you could've contributed to fixes back then; the fact of the matter is is that the devs do still care about that game since they added Invasion mode not too long ago but they're going to mostly focus on Bannerlord for sure

You cant critique a game because:

1) Its been out for long (True, but it doesnt mean fixes arent a thing)
2) You should contribute (Are you serious?!)

I would have loved to create a good mod with someone back in the day, I would have had all the spare time to produce a high quality mod with all the cool nooks and crannies.

But unfortunately, if that were applicable then no game ever can be bad in your eyes because you have to adapt yourself to fix a game you dont like (?) what?
Akboris Mar 27, 2017 @ 12:41pm 
Originally posted by Smitt3rBG:
this post actualy makes sence, but the game is not that bad when you get used to it

pssst... the sucks part is total bait and these idiots are biting it.


Its not even a bad game, just heavily flawed, and it annoys me that a chassis for the ultimate rpg is ruined by sloppy and lazy game mechanics that could be fixed.
Last edited by Akboris; Mar 27, 2017 @ 12:43pm
Squirtbottle Mar 27, 2017 @ 12:47pm 
Originally posted by Akbar:
Originally posted by Jonclee:
Telling me how long you took to write "im not whining I had fun" doesn't help you at all...it is whining because I said what you could do to do that; they released the game a while ago and you could've contributed to fixes back then; the fact of the matter is is that the devs do still care about that game since they added Invasion mode not too long ago but they're going to mostly focus on Bannerlord for sure

You cant critique a game because:

1) Its been out for long (True, but it doesnt mean fixes arent a thing)
2) You should contribute (Are you serious?!)

I would have loved to create a good mod with someone back in the day, I would have had all the spare time to produce a high quality mod with all the cool nooks and crannies.

But unfortunately, if that were applicable then no game ever can be bad in your eyes because you have to adapt yourself to fix a game you dont like (?) what?
You obvioiusly didn't read what I said so I'll say it again; mods for your fixes; contribute by contacting modders, the devs, whoever you want, instead of whining here...if you really want me to respond to every point you made above there's no point because you are admitting that you're whining due to ignoring what I keep saying while this exists

Originally posted by Akbar:
Originally posted by Smitt3rBG:
this post actualy makes sence, but the game is not that bad when you get used to it

pssst... the sucks part is total bait and these idiots are biting it.


Its not even a bad game, just heavily flawed, and it annoys me that a chassis for the ultimate rpg is ruined by sloppy and lazy game mechanics that have (by mods), and could be fixed.
Akboris Mar 27, 2017 @ 12:50pm 
Originally posted by Jonclee:

I dont have the talent or the time to learn how to mod.


Last edited by Akboris; Mar 27, 2017 @ 12:57pm
Squirtbottle Mar 27, 2017 @ 12:53pm 
Still not reading what I'm saying, or do you not know how to comprehend? Downloading mods for this game and using them in game aren't the hardest things to do are they? Such a pointless post when most or all of your points made all the way above aren't thought of with logic
Last edited by Squirtbottle; Mar 27, 2017 @ 12:54pm
Akboris Mar 27, 2017 @ 12:59pm 
Originally posted by Jonclee:
You obvioiusly didn't read what I said so I'll say it again; mods for your fixes; contribute by contacting modders, the devs, whoever you want, instead of whining here...if you really want me to respond to every point you made above there's no point because you are admitting that you're whining due to ignoring what I keep saying while this exists

Well, your suggesting that I assist in making a mod, doing my own stuff and my point stands above, -- how was that not a response?

It sounds like your trying to cryptic and difficult when your message is pretty straight forward.

Right I get it waaa you donty like my post.
It took me less than 10m why should I care if some people screech, dont like it dont read it.
Last edited by Akboris; Mar 27, 2017 @ 12:59pm
Wulfcastle Mar 27, 2017 @ 1:33pm 
Originally posted by Fergus:
Go ♥♥♥♥ yourself, how much of a butthurt fаggot you are? What are you trying to achieve here? People still going to play it, no matter what are your thoughts regarding it are, go write a review if you want, but gtfo from the community hub.

You sound butt hurt, like the little boy who can't critically assess a potentially fun game cause he thinks he's God when he turns cheats on.

Go on the xbox where the game is basically 5 patches behind and there's no such thing as a cheat meanu.

The vanilla game sucks it has a lot of problems that most games dissolve after some patches, I ♥♥♥♥♥♥♥ adore the concept of the game and the mods that give it a more relevant campaign to follow and alter.

The NPC's functionality in vanilla is ♥♥♥♥♥♥♥♥♥♥ in contrast to most mods on ModMB or nexus.

In summery, a lot of ♥♥♥♥♥ like myself play and enjoy the game but can't help feeling some aspects of the game play where just completely half assed.

P.S your spasticity levels are too high, time to abruptly restart your head like a cheap Dell computer.
Wulfcastle Mar 27, 2017 @ 1:37pm 
Originally posted by Tuidjy:
This loser really craves the attention, doesn't he?

You want refuting? nearly every point of yours is because you do not know enough about the game, and because you suck. Here is an example:

Originally posted by Akbar:
- AWFUL FORMATIONS PLACEMENT -- Imagine if historical generals had to be in the exact spot that all of his 200,000 soldiers were to initiate a 'Hold' or a 'stand ground' command, why cant I have a floating arrow to tell my troops where to go.
There are three separate ways to make a division hold a position in Native. You seem to be aware of one. Here are the other two:
1) Hold [F1]. A floating flag will appear, and you will be able to position it wherever you want.
2) Bring the 'Orders' screen by hitting [Backspace]. Command your troops as in an RTS.

Most of your other points show just as much ignorance. If you count mods, you are wrong about pretty much everything. Go away, you are pathetic in your ignorance.

Jesus it's a fecking miracle how you can type with your head up your ass
one piece Mar 27, 2017 @ 1:54pm 
It seems like you have a lot of problems with this game. Maybe you should play something else? You realize the developers aren't going to change anything at all that you've said, ever. What are you achieving in complaining about the game? You just want attention.
Tsproggy Mar 27, 2017 @ 1:59pm 
Originally posted by Akbar:
- TINY MAPS, -- in vanilla and most mods you will spawn within 100-200m away from the enemy tops. Other than the pre-battle setup -- which alot of mods dont seem to have for some reason, you have NO time to prepare how you want to plan out your battle, you'll be rammed into the 7,865,345th slamfest bumrush battle with the enemy

Look at your constants here: Your field is small and your enemy is charging. It sounds like you are also charging. Try immediately holding and quickly telling your troops where and how to stand. The terrain differs depending where you are fighting and it's beneficial to position your troops according to their strengths regarding terrain navigation and attack range.

Originally posted by Akbar:
- SPAWNING (dear god) -- doesnt anyone else love it when you utterly pound the enemy to such a degree that they will spawn all of thier reinforcements on top of you, in front of your eyes, in thin fuccing air. The better part being the dying that follows. Leading onto that --

If you are engaging your enemy in their spawn point that's on you. You're the commander! Perhaps tell your men to stand some paces away from the point. It sounds as if you're not commanding your troops and hoping for the best. Try only charging when you know for certain your troops have the advantage.

Originally posted by Akbar:
- DYING -- Now, I know what all you butthurt flame war igniting ♥♥♥♥♥♥ are thinking of "GIT GUD" but lets be real here, when you do die in battle - and in epic massive scale fights that is almost inevitable; you dont get to respawn, you dont get to command your guys, instead they will blindly charge and get massacred so you back out and fight again. With 2hp, in which you will die, and you back out again - loosing morale again.
You see my drift. The coolest part of the game imo is the epic battles when you become a lord, massive clashes with spears and swords and sh1-t everywhere, its so sick but quickly demolished with that single warbow arrow to the forehead that will rid you of your lusted fun.

A cool thing about this game is that you can "die" but this doesn't end your game. If you find yourself getting captured over and over consider your relation to your captor. Next time you win a battle against them rather than taking them hostage try letting them go. You'll notice they start to like you more and are less likely to hunt you down because they don't hate you. You should be able to "bounce back" as long as you don't keep fighting the force that defeated you without your men. A good idea is to make friends with villages so when you find yourself without an army to lead you can quickly rebuild your army.

Originally posted by Akbar:
- THROWING AXES AND JAVELINS -- I dont have a problem with either of these by name but in M&B you can throw these things like greek gods, its absolutely insane how far a low proficiency (30) power throw 1 character can throw these damn things from one side of the map to the other, it makes fighting nordic like factions aggravating as hell.

You said yourself the maps are "small". Perhaps use what you've written here to your advantage against your enemy! It sounds like you're paying attention to how they fight but you should also take into consideration the where. Use trees to your advantage. If they're chasing you pull them into a wooded area or perhaps some plains if you have a decent amount of cavalry.

Originally posted by Akbar:
- BORDERS -- The borders are invisible, so youll often be having an epic cavalry fight which will die as soon as your horse has an extreme sudden objection by leaving the 200x200 echo space the game has layered out to you

Making your own maps is an option. The game is moddable, after playing maps in the same area for awhile you get a feel where the borders are and can avoid them and even try to prevent the enemy from escaping into them. I usually stay away from the edges of the maps, getting my enemy to follow me or move based on my troop positions.

Originally posted by Akbar:
- ROUTING (small complaint here) -- Routing troops dematerialize and return to thier starships in front of your very eyes

They usually escape to the nearest town. I believe they leave behind tracks you can follow if you have enough skill. I don't usually bother with routed enemies myself, I've already defeated them.

Originally posted by Akbar:
- ALEXANDRIAN GENERALS -- in addition to routing, even if you personally shoved a lance through a counts chest cavity you will (((occasionally))) be prompted with (he escaped) message that roughly translates into [we need this scripted occurance so that the AI doesnt purge an entire faction in a single battle] ok fine, but they should have that, just make the generals AI more cowardly? that when the battle goes slightly out of favor that they will rout before the battle has ended.

I agree cowardly lords would be entertaining. But you said yourself why this feature works this way:
Originally posted by Akbar:
we need this scripted occurance so that the AI doesnt purge an entire faction in a single battle

Originally posted by Akbar:
- SOLDIER XRAY VISION -- Sometimes you can use your mens xray target finder vision that homes on to locate the destination of the enemy instead of, you know, having a map like they seem to? (Most good mods have a map fortunately)

You have access to a map if you press the backspace key in battle. If your men relied on field of view for terrain navigation things would get really weird I'm sure. Luckily they have you to tell them where to stand and how far to walk forward and backwards.

I highly recommend trying the Diplomacy mod. Here[imgur.com] is a real nice guide with pictures on how to play this game better.
Last edited by Tsproggy; Mar 27, 2017 @ 2:08pm
✚ Mariel ✚ Mar 27, 2017 @ 2:06pm 
There are some mods with huge maps and I hate them. It's tedious as hell having to waste time crossing a large map just to kill a handful of bandits that have no chance against you, and even worse when playing with freelancer and joining a lords army, only to have them inch forward 1M every 10 seconds til they make contact

You're not supposed to be playing this game like dynasty warriors, command your troops, stay on horseback, watch out that you dont start getting surrounded, keep that shield up, or hang back and pick off enemy from horseback with a bow. With the exception of mods like PoP with super elite archers that will 360 noscope headshot you, and mods with gunpowder weapons its rare for me to ever be KOd in a battle if I'm being careful and playing it safe when my HP gets low
Rose Mar 27, 2017 @ 2:10pm 
Originally posted by Akbar:
Whine Whine Whine Whine
Dude try mods youll find many add all kinds of maps and stuff
Akboris Mar 27, 2017 @ 2:19pm 
Originally posted by Nerevar's Butler's Brother:
It seems like you have a lot of problems with this game. Maybe you should play something else? You realize the developers aren't going to change anything at all that you've said, ever. What are you achieving in complaining about the game? You just want attention.

Yeah I do want attention lol

But Im actually looking for fixes or ways to bypass.

There is a mod for every single problem I have and that said mod fixes it.

But theres no ultimate mod that adds all of them, Floris is close but not quite.
Akboris Mar 27, 2017 @ 2:20pm 
Originally posted by Honorary Colonel Sansa D'Eveque:
Originally posted by Akbar:
Whine Whine Whine Whine
Dude try mods youll find many add all kinds of maps and stuff

yeah ok that helps thanks
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Date Posted: Mar 27, 2017 @ 12:12pm
Posts: 208