Mount & Blade: Warband

Mount & Blade: Warband

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The Frelle Feb 17, 2017 @ 10:49am
What is your favorite M&B:W mod - based on its COMBAT?
Please tell me which mod as per above is the best. Also include why it's your favorite!

I've been playing a lot of native multiplayer lately and was really captured by the wide array of different weapons and playstyles. Now, I'd like to see something similar, but in singleplayer. I really hope there is some mod out there with great combat. No matter the setting!
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Showing 1-15 of 15 comments
Gamer Supreme Feb 17, 2017 @ 12:25pm 
Full Invasion 2 has no pvp, but has possibly the greatest variety of weapons and armor to choose from, as well as a large variety of AI enemies to fight.

Mercenaries also has a unique system, such that you can pre-make a set character that you can make to your own playstyle with a quite large pool of gear to choose from. Its very interesteing to create builds trying to find the one best for you. But the NA side is dead so unless you're EU you won't have much fun unless you like getting hit by ghost swings.

Napoleonic Wars has a very limited weapon variety, but has some pretty darn good fighting, its arguably more smooth than Native, in my opinion.

Viking Conquest is dead, don't bother.

Thats about it for multiplayer mods, as far as I know.
lanz Feb 17, 2017 @ 12:29pm 
^ He's talking about singleplayer.
Gamer Supreme Feb 17, 2017 @ 12:29pm 
oh, my bad
I just read that he was watching a lot of Native multiplayer lol
Last edited by Gamer Supreme; Feb 17, 2017 @ 12:30pm
The Frelle Feb 17, 2017 @ 12:56pm 
Originally posted by Lowly Noob:
oh, my bad
I just read that he was watching a lot of Native multiplayer lol
Heheh, I did appreciate the effort you put into the answer though, thanks for that, be it singleplayer or not :) I have already played some invasion 2, and it was quite cool. About the Mercenaries one, I am in fact in EU, but don't really like the mod. I have played a ton of Napoleonic Wars lately, and joined a regiment. I love the combat in there :)

But it all comes down to that I sometimes just want to toy around in singleplayer and be the commander of the battle myself.
one piece Feb 17, 2017 @ 3:45pm 
Combats pretty much the same for most singleplayer mods.
terry309 Feb 17, 2017 @ 3:49pm 
Phantasy Calradia because you have magic
The Frelle Feb 17, 2017 @ 5:26pm 
Originally posted by terry309:
Phantasy Calradia because you have magic
Haven't heard about it before now! I'll be sure to check it out, thanks
Sohei Feb 17, 2017 @ 6:05pm 
Prophesy of Pendor tournament fighting is good because they boost opponents weapon proficiencies a lot more than most mods rather than just strength and agilty which is typcial. Cavalry is very strong in this mod for field battles. A challenging mod.

My favorite for combat though is Gekokujo. It takes a shift in fighting style to rely on mobilty and cover rather than shields for protection from missiles.

Viking Conquest DLC is good too and shifts fighting style focus in the opposite direction where shields become essential and thrown weapons are the main threat.

These three each have their own strengths and force you to fight in somewhat different ways to be be succesful. I especially like that the last two do not have super tough horses so you have to be careful to avoid getting dehorsed.
Last edited by Sohei; Feb 17, 2017 @ 6:09pm
Winoo Feb 18, 2017 @ 4:34am 
Warsword conquest tournaments is a challenge if you set every difficulty level to its highest! but the mod unfortunately very bugged in my experience.
The Frelle Feb 18, 2017 @ 4:59am 
@Sohei Thanks for the answer! I have played the Viking Conquest DLC, and it wasn't really to my liking. Every troop tree felt like the same, although I did like the change of combat. It just wasn't enough for me to stick around unfortunately.

And I've just looked up Prophesy of Pendor and Gekokujo. They look... AWESOME!

As an answer to @[63e] Barristan, I have been looking towards Warsword Conquest, but never really played it. I could try, as it does seem like it has a lot of different things to offer.
AttilaWalker Feb 18, 2017 @ 6:00am 
Doghotel's Brainy Bots.
Even better, it works with any Warband module, e.g. I use it with Prophesy of Pendor right now.
Mrvecz Feb 18, 2017 @ 8:27am 
Warsword

A Warhammer mod.

I like it that it melts magic and semi realistic MnB combat together.

It adds stuff like non-humans (Orks, Lizardmen) and also larger enemies (Big lizards, giants) which are quite challenging to fight in 1vs1 (As they are very tough and are able to smash you to pieces in one or two hits)

Then it also adds stuff like gunpowder weapons, which makes combat much more tactical as you can get gunned down instantly by well placed headshot.

Though it has some feature holes. And the larger non-humanoid enemies are very ugly to look at, low poly almost hilarious to look at. And the fact that they stumble when somebody throws a rock at them only supports the fact you will realise that they are just regular troops with larger model and ludicrous stats.

Also it tends to be well buggy: (Picture of a bugged siege battle)
http://imgur.com/a/kVEJb




Last edited by Mrvecz; Feb 18, 2017 @ 8:27am
Weizen1988 Feb 18, 2017 @ 9:07am 
L'aigle has decent combat, cannons and guns more than swords and bows. Not exactly my personal favorite, but its a different setting and combat style that might appeal to others.

Gekokujo and PoP are probably the two best ones I can think of.
Sohei Feb 19, 2017 @ 4:02pm 
Warsword Conquest does unfortunately have a few serious bugs. I did enjoy it anyways. The tournaments were challenging but cheesy because they use the typical massive strength buff along with an armor buff for some opponents. This means some weapons wind up doing little to no damage in some cases to some opponents. Challenging, but in a cheesy kind of way. I love Warhammer Fantasy though so I put up with it.
Last edited by Sohei; Feb 19, 2017 @ 4:05pm
Zef Feb 19, 2017 @ 4:05pm 
Classic native + diplomacy mod.

After that Gekokujo for the side sweeping naginata polearms and guns and then POP.

Combat animations are mostly the same in all mods though.
Last edited by Zef; Feb 19, 2017 @ 4:06pm
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Date Posted: Feb 17, 2017 @ 10:49am
Posts: 15