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When you do that, you become a new faction (called rebels of whatever faction you're fighting, so for example sarranid rebels or swadian rebels) and your goal is to wipe out the faction you are fighting.
Before wiping them out you are basically king of the faction and can operate them like your own, but once you win the war, the faction turns back into swadia or whatever, and the claimant becomes the king or queen, you become the Marshall and right hand man of the ruler.
I think you have an easier time of converting vassals from the faction you're fighting into the rebels than usual because it's like a civil war though.
I don't know if you can do them if you already run your own faction though. And you can't do them while you're a vassal of another faction.
But you can do the claimants for multiple factions. Like usurp swadia, leave that faction, usurp the sultunate , leave, and start your own faction and have 2 ally factions for awhile.
2) Maximize the number of friendly cities, through conquest or peace treaties, for extra caravans.
3) Keep caravans coming, i.e. do not let anyone rob them.
4) Keep nearby villages (everyone who uses the town as a market) from being pillaged.
5) Allow peasants to freely come and go, i.e. keep noble enemies and outlaws off them.
6) Keep taxes low until the prosperity maxes out.
7) If you're using a mod with national policies, favor the cities... at the risk of рissing off vassals.