Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What playerbase do you expect for a game, that is so niché, that it doesn't even have a competitor?
Development has been slow, but the game has been playable and fun at every stage, so far.
Yeah. And the community on discord is active daily. The dungeons update was slow to produce but the devs are close to making the next update soon.
very active if you re in eldery home. 1 big update in 2 years is not enough and you can like this dev or the game like you want. Still have only 8 classes after so long time is sins
There's literally no progress, no features coming that were promised. Just horrible overall, there's better games coming out that tackle this genre a lot better than this one. The developer missed their time.
Once you are experienced you can get a zone going in under 30 minutes. The only way this game could have long term replay ability would be a hero version where players could make a character in their own world and experience the MMO they made...as well as being able to play in other players worlds.
For the game itself, it is fun for a few hours for sure, especially when you try to customize it allot and try to make nice looking zones. But yes, after playing some time it does still feel a little bit bland on gameplay. So it could have some more late game features to keep it entertaining.
Over on the discord, the game’s primary developer posts more or less daily updates on progress. It’s one of the most transparently-developed games I’ve ever seen.