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Isonade is not that good actually. Kato is better (KI regen) and even Daiba-washi.
Enko later becomes brutal against small to medium enemies.
There are a couple, it depends on your style and build. The Ninjutsu one is useless if you don't do Ninjutsu OFC.
Kato is probably the best straight-up general combat one. Damage, extra ki, ki regen - won't ever be useless.
Kara-jishi for damage boost. Hit one skill and get a huge attack buff for quite a while.
Saoirse is great when you are heading into the unknown with a ton of amrita on you and you ain't sure of your survival.
Suzaku has one specific use - oneshot prevention.
For endgame you would want maximum farming boost, and that is achieved with Daiba-washi and Itokuri.
Favourite overall is Itokuri for drop increases and sometimes paralysis.
That said, I was never focused on damage, my choices would probably be very different then.
kuchiyose edo tensei
Kato's biggest bonuses are close combat damage, +skill damage and Tenacity A. He is the best guardian for straight up melee damage for someone who is not min/maxing on their gear.
The thing is you can pretty much cap Close combat damage from armor alone by mixing three grace sets. That will put CCD at over 30%. Meaning the +close combat damage from Kato gets a reduced bonus.
You can get +skill damage on your weapon which is another 22% which is approaching the 30% soft cap.
That leaves Tengen at dealing more damage with extraction. Plus also Tengen has Tenacity B- which is good enough. And he has 15% damage absorbtion to Yokai. WHich is a the equivalent of wearing two or three additional heavy armor pieces when fighting Yokai.. Also Tengen can change elementals on the fly meaning you can counter which ever enemy you're facing by just pressing Triangle + Circle until you get the elemental status you want whilst using LW.
Best for luck is the spider one forgot name.