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Bir çeviri sorunu bildirin
+50 luck is the best buff
I dont care much for other buffs because if pushes come to shoves, I will just cast Sloth and everything will be a cinch
Damage stacking ftw
1) Isonade: great on low levels and first playthrough, both for enemy sense and heal on kills that helps you save elixirs when you won't have hundreds of them in storage yet.
2) Kato: you can't go wrong with extra melee damage, extra ki and ki recovery if you are playing pure melee. No reason to not use Kato for bosses before you get someone better suiting your build and playstyle.
3) Kara-jishi: your melee build doesn't do enough damage? Pick up Kara-jishi and get it doubled for free! Increased damage on skill usage is very strong, and if you have a block penetration effect on you can proc it even when you hit enemy's block.
4) Saoirse: if you are going into unknown, being unsure of your ability to survive, you can get enemy sense and lose no more than 25% amrita (or less with upgrades) when Isonade's healing won't matter much because of your health pool inflation. The only downside compared to other three is how much spirit you need for the amrita recovery effect.
reasons:
- Im a mage so the unlimited onmyo buff
- Extremely high recharge and recovery meaning i can use it, deal dmg while avoiding dmg (you dont need high living weapon durability if you know how to avoid dmg), survive a second or 2, use 1 magic spell and have it back already
- I dont use the guardian spirit talisman tho, because while it isnt to bad for appolying a burn status... in everything else its spirit attack is absolutely bad :P
Second one.. i tend to switch now and then. Prefer magic buffs obviously
Mizuchi,Saoirse-Farm
Paired Raiken-Cos im tachibana clan