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Outside of fights where you fight 2 bosses at once?
Hino enma (back when I started she was rough she's much more doable now that I'm not so scrubby )
Tachibana Muneshige
Umibozu (without lighting any of the fires)
Shisen Kosen that said I gotten much better since if I went back down to an appropriate level and fought him again I'd probably find him much easier
Date Masamune
My problem enemy is Nue, likely because I'm too aggressive and don't wait for its lasers.
Not counting 2 in 1 boss fights.
Because I only got past Great Centipede I haven't seen them all, so most problematic boss for me was - Onryoki, simply because I had a habit of sticking to enemy back, which backfired me this time.
Tachibana Muneshige duel would've been hard if not for rock on your left, makes it so easy to cheese him
Boy, get your Lube ready because the Real Tachibana will poke that Asscheeks from you.
Second was Yuki Onna. She's got so many different moves, many of which look rather similar and several required me to die more than once before I found the trick.
I've just reached Sekigahara now, so likely as not there are more difficult bosses to come. On the other hand I have plenty of Sloth talismans now, making things infinitely easier. I'm not sure any post-Sloth boss can actually be called difficult.
actually quit the mission because he killed me 20 times straight as well. easily the most difficult boss in kyushu.
was hitting for like 2k damage. not hit that hard previously, by anything.
im going to level some more & make sure to equip anti lightning for next time. what is he weak against?
Those who say Hino, Tachibana, Yuki etc are obviously not far into the game which is understandable as it hasn't been out for too long. But rest assured that Way of the Nioh Sanada will make those guys look like an immobile blob.
.
I wish the whole game had been as hard as those last 2 missions. Like, they don't just one shot you, they are actually mechanically difficult. I made sure to beat them both without living weapon or sloth though so I'm sure that could of cheesed but those 2 mechanics feel like cheating.
Fighting him is a good thing and a bad thing altogether.
Good thing he's operating on Ninja Gaiden logic, so if you played Ninja Gaiden.... you know exactly what he can do.
Bad thing is that he operates on Ninja Gaiden logic.... meaning 20 meter long rolls, jumping instakills, bomb spam that would make the Toad choke a bit.
He is much easier when he uses the kusarigama IMO. His grab attack is easy to dodge and punish and he does it a lot. I'm just glad he doesn't spam guilliotine throw but I guess they didn't develop that technique in the clan yet. Punishing him after he uses fire ninpo is also a good window.