Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
using steam achievment manager and removing that achievment will fix that.
Yeah and even starting a new game doesnt fix this, you've got to somehow reset the achievement, how did this make it to the final release????
Softlock has a specific meaning, that a game program is still running but has entered a state where it's literally impossible to progress. Like if a button you need to press has somehow teleported out of the level. Or an NPC you absolutely need to talk to has died. That's a softlock.
Being stuck somewhere with insufficient health, or a puzzle you can't figure out how to solve, isn't a softlock. It's just being stuck.
It's 100% needlessly frustrating and idiotic.
In a SURVIVAL HORROR game where inventory management is part of the critical gameplay insisting on squirreling away literally every miscellaneous object and piece of junk in the game (because you might need it for something! what is this monkey island??) is garbage game design and you know it.