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The broken module was darker and had its lights off, while there was a quite apparent ERROR message above it. Not sure how I missed it, but again, was probably focusing down on the assault rifle.
Gameplay opportunity missed there perhaps.
Anyway, I went to engineering and it's quite a maze of a level with a bunch of corridors and stairs with multiple levels. Of course, I forgot to bring a long the Z44 explosives which I keep in that elevator storage thingy. Does anyone know if there's a terminal somewhere on the engineering or I have to go back? Also, lost my paper where I kept the numbers next to the blown computer cores that I need for the authorization code. It will be interesting to rummage through the levels and try to remember where the cores were.
https://steamcommunity.com/sharedfiles/filedetails/?id=944094501
Just managed to finish it. There was some bug on the Bridge level in the pre-last room where you need to enable the teleport to the cyberspace room. If you quick save there during combat and then reload, the charging progress screen gets messed up showing just one of the three stages and then the triggers don't continue most of the time so you're basically stuck there. Be sure to make a proper save before that room, at least in beta. Had to replay the whole bridge level because of that.
Cool game. Thanks for making it.
And yet in all that time you didn't realize that the real relay 428 was the friends we made along the way.