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Thing is these days most games have extra content or store items, just look at the FREE to play games, they are full of these.
Look at your Iphone or tablet apps, they are all doing the same, THING IS PEOPLE BUY INTO IT.
IF anyone is to blame, blame the world for letting these companies get away with it and buy into these little extras.
The problem with this is that these schemes are largely utilized by "whales" (costumers that buy extreme amounts, some could be considered obsessed), most people don't enjoy any of these or a very small amount. Most people actually vote with their dollars but the system stays the same because it's profitable. EA makes more money from less people, essentially. I think it makes economic sense to have a store filled with $74 000 fictional furniture that should in a real world cost about $60 bucks (the price of a full game) but since it's fictional it's impossible to put a real value on it.
That store is a shady business that makes me wonder sometimes if EA literally is satan in a hide-in-plain-view-disguise.
https://www.flickr.com/gp/61787992@N00/8o22J2
I was probably going from the price of one of the bundles available at the time, and I remember chosing the one that gave you the least amount of simpoints but was the best deal.
If I did make a mistake, $7,400 isn't the best deal for a video game.
I made this post to point out the undeniable greed behind the Sims 3 store. There are currently 4355 DLC items available to purchase for The Sims 3.
The link is private, but anyway Simpoints were always available in bundles and equal to a cent per point. In some more expensive bundles you get more points, making them less than a cent per point. I never said it was a good deal, but 10x the actual number is a pretty big miscalculation.
I made a mistake with the calculations, yes, but it was an honest mistake and $7000 is still nothing to sneeze at.