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A politician, a doctor, and a chef have very different skill needs to get up and going.
That said, I always try to start with a point or two in cooking, just so my Sim can fix themselves a meal without destroying it or burning down the house.
https://www.carls-sims-3-guide.com/skills/
Did you mean traits? Some of these have an effect on skills:
https://www.carls-sims-3-guide.com/traits/
If you want to get rich quick, go with the 'born salesman' trait to sell your stuff at the consignment shop, combined with the painting or sculpture skill. If opting for sculptor, you'll also want the 'savvy sculptor' trait so your creations won't break. Look up 'consignment' under skills at carls guide.
If you don't want your sims eating crap food you'll want someone in the household with the cooking skill and if you're cooking you don't want everyone to die in a fire, The 'natural cook' trait prevents such cooking accidents (though the top end stove does also). Fireplaces can also set your house on fire, which brings me to the 'handy' trait.
'Handy', IMO, is the best trait there is. You can make electronics, appliances, and plumbing unbreakable, or in the latter case self-cleaning, And other upgrades. That's with the 'handiness' skill, but with the trait, you'll always succeed in these upgrade efforts, which is not always the case without it. With the 'handiness' skill you'll eventually even be able to fireproof fireplaces (though again the top end ones are already fireproof).
If you prefer working for a salary, the 'workaholic' trait causes your sims to enjoy being at their job. When they're not at work, and there's a computer handy, they'll not waste their time playing computer games but instead they'll work, which improves their job performance and also brings in some cash.
You can learn all of this and much much more from the linked guide.
Definitely worth investing in cooking at some time (even if you wind up picking a career that has nothing to do with it) because the sims in the sims 3 are infamous for burning food (unless they are natural cooks) or even worse burning down their own lot while cooking without the skill
I often have my Sims learn gardening, regardless of their regular occupation. Eventually they get the money tree and can collect Simoleans from it every day (except during winter weather). When my Sims eat the better quality fruits and veggies, they still get the buff from eating a great meal.
You can cheese the game a bit if you get the life wish of making 4000k a week in royalties. You can get the freeze age potion quick and then master everything.
Handiness is handy (no pun intended - stuff breaks). It will save you a couple of Simoleons here and there and will occasionally open up some opportunities with other Sims that can go interesting places in terms of relationships.
Every bookcase has the first skill books for Cooking, Handiness, and Logic, so getting a level or two isn't hard. Except for helping kids with their homework, I've never found much use for Logic outside of a career and playing Chess, but lots of folks say I'm weird, so there you go.
Beyond those two, it's whatever works for that particular Sim. Their job will usually require a skill or two, so your promotions will depend on your developing that skill. Self-employed Sims need to have at least one level in the appropriate skill before they can register as self-employed and stop getting those "join <whatever> career" wishes (Ambitions required). Aside from that, it's whatever works for you.
Now that I have World Adventures, my Sim eats high end dry rations exclusively. No cooking. No dirty dishes or trash.
I always emphasize on the Handy trait and its name is very apt. Alchemy from Supernatural can bring in a bunch of money especially once you complete the challenge to guarantee 3 elixirs each time you successfully make an elixir. The elixirs that turns sims into occults go for a good amount, especially the ones for the Werewolf and Genie. The skill along with the clothing is the reason why Supernatural is probably my favorite EP.
Assuming the OP only wants to go for base game skills (or may not have EP/SP you are discribing). I think its that kind of advice OP is looking for. Handiness at low levels is very limited I feel as you should only try and fix plumbing objects to avoid eletrocution (still better to level it up with skill books). Of the base game skills alone I still think cooking is the go to skill as its always useful regardless of career and Sim life you want to go for
So you need Logic and Athletic for that career (criminal career, evil branch) and household maid really is cooking that you want and handiness as a second skill