The Sims™ 3

The Sims™ 3

Is there a way to check installed .sims3pack files?
Some of my installed .sims3pack files are conflicted, but I can't decide which ones. I've reinstalled the game for 5 times in the past two days just for this problem :sadpizzaboy:
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Showing 1-6 of 6 comments
puzzlezaddict May 8, 2022 @ 10:19am 
What do you mean by conflicted? If you have bad custom content, you can use Method by Mell in this article to try to find it:

https://sims3.crinrict.com/en/2011/01/tutorial-how-to-get-rid-of-unwanted-custom-content.html

Custom content generally doesn't conflict with other cc when it's installed via the launcher, but if that's the case for you, you can use Method By Mell but test two files at a time, labeling them dcdb0.dbc and dcdb1.dbc so they both show up.
Originally posted by puzzlezaddict:
What do you mean by conflicted? If you have bad custom content, you can use Method by Mell in this article to try to find it:

https://sims3.crinrict.com/en/2011/01/tutorial-how-to-get-rid-of-unwanted-custom-content.html

Custom content generally doesn't conflict with other cc when it's installed via the launcher, but if that's the case for you, you can use Method By Mell but test two files at a time, labeling them dcdb0.dbc and dcdb1.dbc so they both show up.

Thanks a lot for your reply!

The thing is, when I install some certain cc (can't tell which one though cuz they're just hair and makeup, I install them all at once) and then official objects from ea, the game just pop out and can't start at all. I can only determine it's conflicts between cc and official objects, which I found weird as well since those mods got along perfectly on the former laptop :sadpizzaboy:
puzzlezaddict May 9, 2022 @ 12:17am 
Does this happen if you install the files in smaller batches? The launcher doesn't handle large amounts of data very well. You could experiment in a new Sims 3 folder, as in, move the existing one out of Documents\Electronic Arts and onto the desktop and open the launcher to create a new folder. Then proceed more slowly and keep testing the game to make sure it still works.

If you see another issue, you'll know that the problem is in the last batch of files you installed, or rather that one half of the conflict is in that batch, and then you can test only that content against the rest of your content to find the other culprit. There are several approaches, but maybe the easiest one is to use another new Sims 3 folder, install the first conflicting files you found, then install the rest slowly and keep testing from there.

After each successful test (as in, the game still works), create a copy of the Sims 3 folder. (You can trash the older copies after a few rounds.) When the game stops working, trash the newest folder and restore the most recent copy, then install the last batch of files one at a time until you find exactly the one that stops the game from working.

You can then reverse the process: in another new Sims 3 folder, install only the one bad file and then slowly install the content from the batch it conflicts with. Or, if you don't mind living without that one file, just don't use it.

I know this can be kind of a long process, but at least you'll get an answer in the end. If you set the game to launch in windowed mode, you can close it through the Task Manager as soon as you see it's working so you don't need to wait until the Main Menu.
Originally posted by puzzlezaddict:
Does this happen if you install the files in smaller batches? The launcher doesn't handle large amounts of data very well. You could experiment in a new Sims 3 folder, as in, move the existing one out of Documents\Electronic Arts and onto the desktop and open the launcher to create a new folder. Then proceed more slowly and keep testing the game to make sure it still works.

If you see another issue, you'll know that the problem is in the last batch of files you installed, or rather that one half of the conflict is in that batch, and then you can test only that content against the rest of your content to find the other culprit. There are several approaches, but maybe the easiest one is to use another new Sims 3 folder, install the first conflicting files you found, then install the rest slowly and keep testing from there.

After each successful test (as in, the game still works), create a copy of the Sims 3 folder. (You can trash the older copies after a few rounds.) When the game stops working, trash the newest folder and restore the most recent copy, then install the last batch of files one at a time until you find exactly the one that stops the game from working.

You can then reverse the process: in another new Sims 3 folder, install only the one bad file and then slowly install the content from the batch it conflicts with. Or, if you don't mind living without that one file, just don't use it.

I know this can be kind of a long process, but at least you'll get an answer in the end. If you set the game to launch in windowed mode, you can close it through the Task Manager as soon as you see it's working so you don't need to wait until the Main Menu.

Thanks a lot!!!!

I've decided to install stuff in small batches and be careful as I can, I'm too tired lol, reinstalled game for around 10 times just because of this issue.

It might be I installed too many mods at one time, but still strange, I don't think 100-200 hair/makeup was that lot, especially considering my pc is way beyond average standard T.T

Thank you again for all your kind help :D!!!
puzzlezaddict May 9, 2022 @ 1:13am 
Even one bad file can be too much, but on the other hand, 5 GB or so of cc that works fine is generally okay.

In the future, keep in mind that you never need to reinstall the game to fix a mod or cc issue. At the very worst, just generate a clean Sims 3 user folder, as I described earlier. Since all the mod and cc data is stored in that folder, creating a new one addresses any potential issues with content you've installed.
Originally posted by puzzlezaddict:
Even one bad file can be too much, but on the other hand, 5 GB or so of cc that works fine is generally okay.

In the future, keep in mind that you never need to reinstall the game to fix a mod or cc issue. At the very worst, just generate a clean Sims 3 user folder, as I described earlier. Since all the mod and cc data is stored in that folder, creating a new one addresses any potential issues with content you've installed.

Thank you so much :Mirro_love::Mirro_love::Mirro_love:
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Date Posted: May 8, 2022 @ 2:12am
Posts: 6